21:34 <seanw3> <GameItemType InternalName="QuestMap">
21:34 <seanw3> <DisplayName>Quest Map</DisplayName>
21:34 <seanw3> <Description>These maps can be used as clues to unique opportunities in the world.</Description>
21:34 <seanw3> <ShopValue>100</ShopValue>
21:34 <seanw3> <GameModifier>
21:34 <seanw3> <ModType>Map</ModType>
21:34 <seanw3> <Attribute>CreateQuestNearTile</Attribute>
21:34 <seanw3> <BoolVal1>1</BoolVal1>
21:34 <seanw3> <Unitclass>Quest_TotS_001_Welcome</Unitclass>
21:34 <seanw3> <Value>3</Value>
21:34 <seanw3> <Provides>Spawns a new quest</Provides>
21:34 <seanw3> </GameModifier>
21:34 <seanw3> <IsAvailableForSovereignCustomization>0</IsAvailableForSovereignCustomization>
21:34 <seanw3> <IsUsable>1</IsUsable>
21:34 <seanw3> <ArtDef>QuestMap_ArtDef</ArtDef>
21:34 <seanw3> </GameItemType>
21:35 <seanw3> Unitclass defines the quest
21:35 <seanw3> BoolVal tells the camera to center on the new quest location
21:35 <seanw3> value is for a random spawn rating option