-[Strategic] I recruited a champion on the highlighted tile, which is a Forest. When I recruited the champion, the forest graphic completely disappeared. 
-[Strategic] I can see this Lost Library straight through the mountains! 
-[Strategic] The tile NE of my Oracle Ceresa's army (SE of Verga's Scout army) has no mountain graphic but the terrain is reported as mountainside, and I am not allowed to move my army onto it. 
https://www.dropbox.com/s/mvvt815p9ys9jjr/120526_1820.EleSav
-[Strategic] When I build outposts, my zone of control updates immediately. When the AI builds outposts, its zone of control does not update until the turn after my next turn.
-[Strategic] Playing Kraxis or Resoln: When a Pioneer settles, the rain and thunder sound plays erroneously. It seems the sound effects are reserved for the Sovereign founding the first settlement. However, even if the Sovereign founds the settlement, the rain and thunder sounds play for a certain number of turns before it stops.
-[Strategic] I cast Pillar of Flame on this River Slag (had only 4/128 health) and its health was reduced to 0/128. However, it did not die. Next turn, it gained 8hp, and I had to kill it manually in tactical combat. 
-[Strategic] I can right-click in the fog of war where an AI unit I am not at war with is to initiate a conversation with them. I managed to initiate a conversation even though I did not know that the AI was on that square.
-[Strategic] After loading a saved game, many of the locations I have discovered but are currently in the fog of war do not have graphics loaded. However, I can still find them blindly by hovering my mouse over their locations. I can even select them by left-clicking on them.
-[UI] I am being told that there are enemies in my territory, which highlights the Black Widow camped outside my borders. Only in the next turn, my borders expand. 
-[UI] Often in battles, certain AI units have no life bar above them, like this highlighted Air Shrill 
-[UI] The PgUp and PgDn accelerators to cycle through cities does not include cities I have captured from enemies
-[UI] When two armies are on the same square that can be joined together without going over the army size limit, I cannot join the two armies together without wasting moves
-[Music] Often when finishing battles, the tactical music continues to play after the battle is over and I have gone back to strategic play.
-[Movement] On occasions where I right-click to move to a location at least more than one turn's movement away and may require some tricky pathfinding, a loud orchestral bass hit plays. I don't think this was intended.
-[Caravans] They were removed from the game in 0.85-0.86, but they still get created in certain situations.

-[Tactical] I have drawn a red box around what the battle log said when Oracle Ceresa received a CLINK from a Wildling Warrior.

-[Spells/Arrows] Still sometimes, during tactical combat, arrows and ranged spells with projectiles comes from off-screen