Today I played a normal difficulty game vs 3 other computer players. From the moment I met my first empire we were at war and it hasn't stopped since then. I built all of 3 cities (because I had no other places to build any) before I got to war. By the time I met my first empire my rating was 19, his rating was 68. He immediately declared war on me. Since then I have met a 2nd empire and their rating is more than 3x my rating at all times.
They are teching faster than I am, I can tell because they have 5 man groups now. I got some in a dialog to find out he had twice the population size and over 3 times the amount of income I did per turn. I am not sure how they can be SO FAR AHEAD Of me in every aspect of the game, however I have found some pretty good indications of why this definately is.
Firstly, their cities and outposts are not beign attacked by monsters, and monsters are ALL OVER Their territory. I think the best part was when I took a city of theirs of which a Ravenous Harridan spider den was parked right next to it. The VERY next turn the spider left his den to attack my city. But of course hes perfectly fine letting the computer stay there. This needs to stop. Probalby the most disgusting thing was that 2 turns later a earth elemental who had a sanctum 4 squares from my city which was in his territory because his outpost near it hadn't been destroyed yet, went out of its way to attack ME in the city I just took. NEver mind the outpost right next to the sanctum. No, just b-line for the player and impale himself on my city. This needs to be addressed.
When I started attacking their cities they had outposts all over the place, sometimes right next to each other and next to random wandering monsters and dens, and the outposts stayed here untouched. This needs to change. The computer can't be allowed to expand with impunity when I can't even have a road that goes by a drake without him ganking anything that is unlucky enough to run out of movement points right next to it (thanks for that by the way, Now i have ot micro manage movement.
Secondly, the road system in this game needs to be looked at. I either need direct control of where roads will be placed, OR enemy monsters and armies need to not benefit from the incredible movement speeds they give them. While I think roads are absolutely necessary to carry troops all over the world at a speed that makes them practical the computer is using it to cherry pick my least defended city and get there before I even see them approaching.
Thirdly, I purposely went very military oriented on this game just to make sure that my score was close enough that I might have some period of peace between me and the first empire I found. I was broke the entire game because everything was put into troop wages. This was all well and dandy until the computer rolled up on me with 2 stacks of 6 of their best armored and armed troops when I would have been broke trying to field that. What the hell is going on there? The computer is totally out of control in this game. It is not fun to be contantly at war with someone who has some sort of HUGE advantage over me that I can't compete with. I was able to take out the stacks with my 2 heroes and 3 inferior troops very narrowly.
Money and gear: Might as well remove it if you're going to be so stingy with it. Seriously, I'm so broke trying to field units enough to defend myself that I haven't been able to afford to by my 2nd hero ANY leather armor what so ever. Its rediculously expensive for the way the economy being overly tuned downward in the beginning of the game. Money needs to be more available earlier and later I believe the economy is just right, I go broke equipping one hero in light plate and i'm ok with that. It forces me to make a choice in priority.
Computer attack: The computer needs to stop going out of its way to run deep into your territory past other cities to attack the one that is the least defended. While this is an OBVIOUS tactical advantage, the computer needs to pretend like it doesnt know everything about where my stuff is. I have a fog of war which keeps my knowledge of the enemy cities to almost nothing. When I approach I don't know if i'm going to encounter the bulwark of the enemy army or a city taht is undefended. The computer needs to stop cheating and basically making life miserable for the players because we can't afford to defend our deepest cities the most heavily just to encourage the computer to attack our cities on the border with them. Seriously.. The allies didn't win world war 2 by going, we just ran 250,000 soldiers and tanks to berlin and took it because they had deployed their soldiers on the beaches of normandy. Have some common sense here.
Even though my last couples posts are almost completely negative, its because I feel this is the feedback you need about the beta. I am enjoying the game very much and it is so much better than elemental. You guys are utlimately building a great game that I will play for a long time because its alot of fun. Keep up the good work and I look forward to the next patch and ultimately the release of the game. There are good things coming in the future.