Sad thing about gambler's strike. Would be neat to use with bows. I agree with your (Malsqueek's) post.
Also would like to see better tooltips for casting of spells. Like when selecting a target. Use Curse or Blind for an example (has a chance to resist). Why not tell the player a rough percentage estimate of their chances much like melee get showing what they can do if the smack them. Even if you didn't go with a number you could go with "No chance in hell, maybe - maybe not, average, pretty good, one-hand behind your back " Tooltips NEED IMHO to show damage with spells if the tooltip says something like 8 damage plus 4 per shard.. I'm expecting at least 8 damage (more if I have any evoker, warlock, or related bonuses to spell damage ) I end up getting 4 damage I go "WHAT THE HELL!!?"
Identifying a targets resistances, I understand you may not want to go there, but you should give the player an idea of what to expect. You could also have a spell for identifying defences if you wanted.