The agressivness of the wandering monsters has gone through the roof in this patch. Since exploring early is half the fun in the game this has made it very difficult to recon your area and grab any heroes or loot. particularly since they seem to ignore the AI players as in previous patches.
sorry for the double post
tbh i didnt notice any difference from the past
i think aggressiveness of monster is ok
you shouldnt be able to kite or dribble them
if an area is dangerous you either fight or dont go there
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