[eMOD] Stormworld 1.5x for FE 1.32

By on April 11, 2012 3:40:49 PM from Elemental Forums Elemental Forums

Heavenfall

Join Date 07/2008
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Stormworld

a high fantasy mod pack for FALLEN ENCHANTRESS by Heavenfall, with help from EviliroN and jshores.

(Stormworld has also been converted to Fallen Enchantress: Legendary heroes in Children of Storm)

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Wiki with installation instructions

 

 

And they forged counterfeits from our frame, creatures vile and

obscene, who hungered only for violent congress. These beasts they

loosed upon the land, where they multiplied, no matter how fierce

the Ishroi hunted them. And soon Men clamoured at our gates,

begging sanctuary, for they could not contend with the creatures.

"They wear your face," the penitents cried. "This calamity is your

issue." But we were wroth, and turned them away, saying,

"These are not our Sons. And you are not our Brothers."


from the Isûphiryas (Great Pit of Years)

R. Scott Bakker

 

 

 

Kingdoms

   

   

 

Empires

   

   


   

Rivers


 

Reliquary

   

 

Champions (no Wiki pages)

 

Monsters

 

 

 


Credits

Various people have helped with different bits. I have tried to include everyone who have made more than a "comment" in the past. If you feel your name is missing, contact me.

http://forums.elementalgame.com/user/2990919 seanw3 - spitballing and feedback
http://forums.elementalgame.com/user/3155540 EviliroN - proof-reading and ideas
http://forums.elementalgame.com/user/3823385 jshores - tiles and ideas
http://forums.elementalgame.com/user/2394776 Aeron Astari - art for Reliquary items
http://forums.elementalgame.com/user/3364067 RavenX - skin for elves and zombies
http://forums.elementalgame.com/user/698520 Murteas - Quest Wizard, Logos for Elves, Living Stone, Gnomes, Frost Giants, Lizardmen
http://forums.elementalgame.com/user/4202839 fsemprini - Icons for Reliquary items


3d models attributions:

Bow of the forest - "reliquary_bowofforest.hkb" and "reliquary_bowoftheforest.png" by Gabriellanzer: http://www.blendswap.com/?author=3036

Pollaxe - "reliquary_hache.hkb" and "reliquary_hache_skin.dds" by Clarabox: http://www.blendswap.com/?author=2895

Ancient sword - "reliquary_ancientsword.hkb" and "reliquary_ancientsword_skin.dds" by Aquila: http://www.blendswap.com/?author=23194

Crossbow - crossbow.hkb and crossbowskin.png. Released by Lamoot: http://opengameart.org/content/low-poly-crossbow

3d models attributions released under Creative Commons Attribution Share Alike 3.0:

Venusians - mesh_venusian.hkb, venusian_skin2.dds, venusian_skinwings.dds by thecubber: http://opengameart.org/content/open-tempest-3d-venusian-model-textured

Kami - all files in /Kamiguard/ folder, all files with kamiguard_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/

Faerie - all files in /Kamiforet/ folder, all files with kamiforet_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/

Darkwasp - all files in /kitinvolant/ folder, all files with kitinvolant_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/

Gasques - all files in /Ryzom_Gasque/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

Ryzomshields - all files in /Ryzomshield/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

Ryzombracers - all files in /Ryzombracers/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

Vampignon - all files in /Vampignon/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

Electroalg - all files in /electroalg/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

RyzomCrustacean- all files in /RyzomCrustacean/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

RyzomGibbai - all files in /RyzomGibbai/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

Ryzomshark - all files in /ryzomshark/ folder. Made for Ryzom MMO http://www.ryzom.com/en/

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Nick-Danger
JSchoeck
fsemprini
December 29, 2012 10:34:24 AM from Elemental Forums Elemental Forums


1000 replies

You should celebrate HF

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December 29, 2012 10:38:32 AM from Elemental Forums Elemental Forums

300+ of which are mine

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December 29, 2012 11:30:29 AM from Elemental Forums Elemental Forums


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December 29, 2012 12:32:23 PM from Elemental Forums Elemental Forums


Bug:  Ovoz has a trait which causes his Empire to gain mana whenever he personally slays an enemy.  Works great, except in auto-play where it doesn't work at all.  Possibly a vanilla issue, as I am assuming you copied the Wraith trait?

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December 29, 2012 3:06:55 PM from Elemental Forums Elemental Forums

Yeah, vanilla issue

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December 29, 2012 4:09:21 PM from Elemental Forums Elemental Forums

heavenfall, I have not hit any bugs that could be from stormworld either, the only bug that irritates me at present is the dyoncrees not re-setting after taking the village in the middle of the wildland, but as others are getting this on vanilla in MUST be a vanilla bug.

harpo

 

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December 29, 2012 5:03:47 PM from Elemental Forums Elemental Forums


Umm Wolfmen 3-man units are extremely strong when you tame them with Hofund.  Did you mean for them to be tamable?

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December 29, 2012 5:24:33 PM from Elemental Forums Elemental Forums

Quoting Heavenfall,
They should!

Really glad SOMEONE is playing without running into very nasty bugs!
I just checked, my first game using your mod (plus ecomental for a lush xxlarge map), using my custom sov and 7 of your factions, made it to season 255 before I moved on to my current game.  No serious bugs/issues, and I can't think of even an 'unserious' bug/issue.

Good balance amongst the factions, the AI even attacked me that game, and the factions have a great 'feel'/consistency/logic to them.

I'm serious, this mod is very professional, reminding me of FFH2 and the like for Civ4 (and you know what happened to that guy/those guys!).

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December 30, 2012 5:33:15 PM from Elemental Forums Elemental Forums

Quoting Nick-Danger,

Good balance amongst the factions, the AI even attacked me that game, and the factions have a great 'feel'/consistency/logic to them.

 

I second this.  The factions are well thought out.  They provide a mix of benefits and drawbacks that work to their advantage (or otherwise) in different games, meaning you can't count on one being significantly better than the others.  The lore is attractive, and the visuals work, too.  The added faction heroes aren't the least of its attractions, either, and the Reliquary is a delight offering strategic choices to-be-made that just might blow up in your face.  Which is the way I like it.

I'm serious, this mod is very professional, reminding me of FFH2 and the like for Civ4 (and you know what happened to that guy/those guys!).

 

Check out the Master of Mana mod, if you're still into Civ IV.  Takes over from where FFH2 left off--all that wonderful lore--and the computer AI knows beter this time what to build, and when.  A real challenge, even on lower difficulty levels.

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December 30, 2012 8:12:58 PM from Elemental Forums Elemental Forums

Quoting Glazunov1,
...Check out the Master of Mana mod, if you're still into Civ IV.  Takes over from where FFH2 left off--all that wonderful lore--and the computer AI knows beter this time what to build, and when.  A real challenge, even on lower difficulty levels.
I am unfamiliar with that Civ4 mod, so I'll check it out.

Thanks!

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January 3, 2013 12:07:52 AM from Elemental Forums Elemental Forums

Misc:

  • Playing the Frost Giants, and Hofund REALLY loves her Infinite Healing Potion.  Such a neat idea.
  • Fire's heart gives a really weird message in combat - 'Bracers Broken'?
  • The penalty on the Blight Ring always seemed a little steep unless the hero had bigtime regen or something, but by chance I have Jamzaxa, who is 100% poison immune.  Ring is pretty spiffy now
  • How does Overpower work against a Frost Giant unit?  Enemy damage multiplied, or not?
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January 6, 2013 9:54:34 AM from Elemental Forums Elemental Forums

It doesn't, since they solo.

Will fix those fire's heart thingies.

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January 7, 2013 11:20:46 PM from Elemental Forums Elemental Forums

Shadows:

  • I really like Shard Duality.  Opens up quite a few possibilities and is a fun mechanic.
  • Early on it is very easy to run out of shadow resources, so you cannot create new units.  Especially true if you are making spearmen, scouts, and pioneers.  It is somewhat constraining but not overly so, and is an interesting mechanic.  The main issue I have with it is that it makes queuing up multiple units for construction to be annoying sometimes, as you have to micromanage more than I would like.


Misc:

  • Tomb of the Dead quest is very common, and always yields the same item.  I don't know much about quest making, but is there any chance of a random item?
  • I found a Golden Ball, which gives tactical regen if the wearer is below 3% health.  From my reading it basically looks like if you somehow miraculously get hit to 1-2 hp and survive, then you'll heal to 9 hp next turn.  But what are the odds of being dropped to 1-2 hp and not dying?  Pretty poor.  This is an interesting item but the threshold is so low as to be almost unusuable or am I reading it wrong?
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January 8, 2013 3:56:41 AM from Elemental Forums Elemental Forums

The tomb of the dead, yeah, I can change it to random uncommon item. I like those quests better anyway, gives a better incentive to the player to play it every time. It shouldn't be higher chance than others to appear, I'll doublecheck but otherwise you just got unlucky.

Golden Ball is indeed the sort of item that should save you from the very edge of death but nothing else, just like it did in Harry Potter. I will increase the healing bonus a bit, but keep the threshold the same. The item is actually the only "lucky 7" item in the mod, that is to say an item that only triggers on a rare and arbitrary (but specific) number but when it does, it should be quite powerful.

 

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January 10, 2013 3:34:38 PM from Elemental Forums Elemental Forums

I was looking at the available races and there are a lot of references to Men, but there isn't any inherent playable Human race?

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January 11, 2013 5:04:42 AM from Elemental Forums Elemental Forums

The Altarian race is named Men in-game, although I personally also consider all these races to be human: Mancers, Ironeers, Amarians, Tarthans, Krax.

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January 11, 2013 11:44:53 AM from Elemental Forums Elemental Forums

Thanks.  I'd thought that Stormworld had displaced the original races that came pre-installed with FE, which apparently isn't the case so my question was moot.  Doh!

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January 11, 2013 5:13:46 PM from Elemental Forums Elemental Forums

Living Stone are supposed to get a bonus to mining right?   It seems they are getting a penalty to mining (20%) currently.

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January 11, 2013 5:30:48 PM from Elemental Forums Elemental Forums

Ups.

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January 12, 2013 12:02:04 AM from Elemental Forums Elemental Forums

Heavenfall, in my last game as the Frost Giants, I noticed that my army takes too long to recover it's health. (BUG or intentional?)

This might happen because they solo? Well, I don't know.

 

So..., I think that the Strategic Health Regen could be increased for them.

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January 12, 2013 5:28:44 AM from Elemental Forums Elemental Forums

Their strategic health regen is normal, I think.

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January 12, 2013 3:52:03 PM from Elemental Forums Elemental Forums

When building a Demonshrill Lair, how many should spawn?  After building a lair it built one, then said that was max.  Is that right?

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January 12, 2013 4:21:02 PM from Elemental Forums Elemental Forums

Yeah, all my new recruitables come in one. I think it gives me some lee-way to make them more powerful and interesting, but the player can't base their entire game around 1 world resource still.

On the plus side, you can upgrade some of the lairs to train more powerful versions, demonshrill being one of those you can upgrade.

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January 12, 2013 8:32:30 PM from Elemental Forums Elemental Forums

Right on.  Guess I was expecting something like 3-4 before it was tapped out.

About mid-2/3s of the way through my first game of Stormworld on Elite.  Biggest competition of the game has come from the Living Stone.  His Archers are wicked nasty if you don't take them down early.

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January 14, 2013 6:54:29 PM from Elemental Forums Elemental Forums


Elven mages in green robes on black deer look very nice.  Well done on the artwork.

 

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