I really like option 2. (perhaps due to suggesting some of it myself ...
)
We should all (imho) start with a basic weapon selection (of albeit inefficient weapons), and a basic economy.
-> Personally I'm not sure if (early-armor) is needed, but for us to consider it we should formulate some type of justification.
What comes to mind is Apprentice Chain and Apprentice Plate.
Before any tech is reasearched ... this is what is available
Farming, Mining, Crystal Harvesting, Shard Harvesting, "Early Roads" ie slow-as-hell paths
The basic/defacto spells of the spell schools that we have now Element(s) I-V
Spear, Wooden Shield, early leather
-> Maybe a Slingshot or Crude hunting bow as well? (if a regular hunting bow was weaker than a shortbow, yet bonus vs beasts)
Warfare Tier 1 Techs
Standing Army -> 'Conscript' trait, +1 army size
Training -> good traits, Barracks, early national wonder?
Apprentice Smithing -> Apprentice Chain, Apprentice Plate, early (forge) national wonder?, and Crude/Dull metal weapons
Civilization Tier 1 Techs
Mounted Warfare (Wargs and Horses available)
Currency (early gold boosts, maybe a National Wonder of Gildar production)
Early Treaties/Trade (early diplomacy, leads to proper roads)
Apprenticeship Education (early form of education, leads to both Spiritual and Public Education (monasteries vs libraries))
Quarries (+1 resource/gildar from mines) -> leads to Construction, Advanced Mining, etc
Magical Tier 1 techs
Exploration (unaffected)
Arcane Circles (early spell additions, leads down the branch of Spell research, eventually to Spell of Making)
Enchantment (unlocks early magical staffs/staves ... later techs require an early weapons tech (like the weapons tech just beyond apprentice smithing))
Enchantment will go down the paths of better Staffs (no cross-teching needed, perhaps some reqs from the Spell branch) and Enchanted mundane Weaponry (will start to require warfare techs, but early warfare, not late warfare)
Enchanted Weaponry will give anything from the early Mana Knife to the midling Fire Axe