[Question]Is there a button/method to make a unit move along its selected path

Hi,

Currently I spend too much time reselecting the destination of the unit to make it move.  This is especially true if its near its destination, and I don't want to end the turn.

 

Is there a way to make the selected unit move along its predefined path?

 

Also, is there a way to make all units that have a path to move other than ending the turn?  I would like to do that near the beginning of a turn, and then cycle through the remaining units.

 

If not, is this something that could be implemented?

 

Thanks,

Rob

5,054 views 5 replies
Reply #1 Top


I second this thought. 

Reply #2 Top

Other games, I think the spacebar has been used for this. If no path for a unit, then it uses up his remaining moves. If path defined, move the unit along the path.

Other games, also seem to remember shift-click being used to define a path for a unit but not have him move yet.

Reply #3 Top

If you press spacebar on units with a path, I think they just skip their turn and don't move at all.

Reply #4 Top

Quoting DexCisco, reply 3
If you press spacebar on units with a path, I think they just skip their turn and don't move at all.
End of DexCisco's quote

 

I was proposing to follow interface standards from other games. Yes, currently in FE the spacebar will cause a unit with no path to be skipped.

Reply #5 Top

Thirded this idea.