When loading a game bonuses to movement are not given for the first turn. For example if I have a character equiped with a compass instead of having 3 movement points they only have 2 for the first turn after a reload.
Clicking on a unit already selected in an army auto-ejects that unit in a random direction. Huh? If I want a unit to leave an army/city I want to specify which way it goes. (I keep falling for this trap intuitively thinking that clicking a second time on a unit will deselect that unit...)
Both of these are persistent from WoM. The first is a glaring bug. The second a mechanic which is not needed and causes problems. Any chance of change (maybe in beta 3)?