The floating health bar doesn't decrease for the damage caused by the second strike from Double Strike. The damage is being applied to the target.
Here are two examples and the debug files:
http://dl.dropbox.com/u/20243425/Double%20strike/debug.err
http://dl.dropbox.com/u/20243425/Double%20Strike%202/debug.err
Agreed, seen this but failed to report it. Good catch.
- Manii Names
I can confirm this bug as well. Everytime I use double strike, the health bar only reflects the first hit. If it's enough to kill them, they still show health before they fall over dead.
There are many great features available to you once you register, including:
Sign in or Create Account
Thank you! Please check your email for a confirmation link. Once confirmed, you can look forward to receiving exclusive specials and announcements direct from Stardock.
Need to unsubscribe?