[0.77] You need to queue the pop-ups

By on January 30, 2012 4:55:48 AM from Elemental Forums Elemental Forums

Heavenfall

Join Date 07/2008
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One very annoying feature in FE and E:wom is the irrational way pop-ups appear. I'm sure everyone has this happen to them. Maybe your research queue is empty, so you get the pop-up to start a research. When you click it, instantly a combat pop-up pops up and you go to combat.

All these different pop-ups need some sort of queue system so they come in a specific order that makes sense to the player.

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January 30, 2012 5:38:53 AM from Elemental Forums Elemental Forums

I've also had a diplomacy pop-up appear right as I entered into a battle. Was annoying trying to get it to go away (return key worked).

 

This goes hand-in-hand with my cities pop-up recommendation.

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January 30, 2012 4:42:25 PM from Elemental Forums Elemental Forums

I've a battle, Research, and Diplomacy pop-up all at the same time!

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January 30, 2012 5:36:58 PM from Elemental Forums Elemental Forums

Agree.

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January 30, 2012 6:06:24 PM from Elemental Forums Elemental Forums

Agreed.  We also need a way to say, "not right now, let me do this first and then I will take care of that popup".

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January 30, 2012 8:48:43 PM from Elemental Forums Elemental Forums

Yes, yes, yes!

I posted about this here with a link to another suggestion. Hopefully this fix is coming in the near future.

http://forums.elementalgame.com/416729

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January 30, 2012 8:59:06 PM from Elemental Forums Elemental Forums

Due to the threading I'm sure, may be tough to fix.

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January 30, 2012 9:58:19 PM from Stardock Forums Stardock Forums

I doubt threading has anything to do with it.  Windows's display model makes it so that only the thread that created a window can draw to it or interact with its I/O.

What's needed here is a proper implementation of modal dialogs.

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January 30, 2012 10:12:21 PM from Elemental Forums Elemental Forums

Quoting jorlass,
I doubt threading has anything to do with it.  Windows's display model makes it so that only the thread that created a window can draw to it or interact with its I/O.

What's needed here is a proper implementation of modal dialogs.

 

It's actually spelled modal, and if I remember right all the dialogs are modal, the problem I'm guessing is that new dialogs are queuing up in the wrong order due to multiple worker threads completing at random times.

 

But I don't program for a living thank god so I could be way off.

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January 30, 2012 10:48:52 PM from Elemental Forums Elemental Forums

Whether its threading or not (and I suspect it is), it as a pita and ought to be fixed.

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January 31, 2012 12:40:18 AM from Elemental Forums Elemental Forums

Quoting Lord Cobol,
Whether its threading or not (and I suspect it is), it as a pita and ought to be fixed.

Agreed.

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January 31, 2012 3:49:18 AM from Elemental Forums Elemental Forums

Yes indeed, coding in this case bears no relevance to poor UI.

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