When the zone of influence of a city grows, this is not imediatly updated. A monster next to the old border but inside of the new border already gets marked as threat in your territory, even though the overlay graphic still shows the smaller territory.
Also strange stuff happens after loading a game. Several boni are not applied immediately, especially movement boni like the one from the master scout trait. Also loading starts with adjacent monsters that didn't attack me in the original game and loot from lairs I already opened before saving. All in all it is not the situation I saved in.
On another note: I would like to see random loot from lairs (and other randomness, where applicable) be determined at world generation time, not looting time. With some of the instabilities still going on in the beta, I sometimes have to load a game 1 or two turns earlier and I always feel a bit cheated if I get another item than the first time (or like I cheated if the new outcome is much better for me
).