Some oddities I observed in tactical combat:
1. Two of my champions learned the ability true strike, but it doesn't show up in the ability bar during combat
2. My webbed champion was still able to move.
3. Death demons sometimes use some kind of ability (there was an animation and its turn ended) but nothing happens.
4. There is only a single hit animation when an enemy is hit twice by a double strike, which looks a bit strange.
5. Enemies sometimes maneuver around, probably approaching a target they cannot reach in a signle turn, but still end their turn next to another of my units without attacking it. Even if their plan was to approach to another target, they still should make an attack when there is the opportunity (unless that target has a mantle of fire or can counterattack)
6. If one of my units starts next to an enemy and I click on a square next to both of them, my units sometimes directly attacks the enemy even though I did not click it (and wanted to do something else after movement)
7. There is no textual hint when enemies use some special ability (only for effects like maul or +webbed), resulting in some minor confusion about what just happened. Since most monster only have one special ability, it's not that hard to just look it up, but still...