Sovereigns are not injured (penalty) and grows into a super hero
The injury thing is the only difference. You could design any one fo those champions as a custom sovereign, just as they are and have a Sovereign. In some cases a better sovereign than the ones in the game. Death needs to be an option for a champion, and I also think the injuries should be added to the Sovereign.
Also once you get Champions to mid teen level. You have to do something pretty stupid to get one killed. Like wandering into the Asag and getting trapped in a one on one fight with the that big monster. Even still, the monster only had 40 or 50 points left.
Path of Mage
Level for 4 Air Mage
Affintiy
Evoker 3
plus 5 air shards
equals about 100 points of damage per turn. If I wasn't stupid, one more lightning bolt and I could have killed a Guardian with a level 18 Champion. Champions are way overpowered.