DebugMessage: Version 1.40.065 last updated on: 10-01-2011 13:45
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
Debug Message: COMMAND LINE:
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 10/4/2011, 13:46:50
DirectX Version: DirectX 11
Machine Name: NICKLASA-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
Languages: Swedish (Regional Setting: Swedish)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10
Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.5GHz
Physical Memory: 8192MB RAM
Page File: 3585MB used, 12749MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 470
Manufacturer: NVIDIA
Chip Type: GeForce GTX 470
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_06CD&SUBSYS_079F10DE&REV_A3
Display Memory: 4064 MB
Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0012.8538
Driver Date: 9/23/2011 00:41:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (Logitech G35 Headset)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_046D&PID_0A15&REV_0303&MI_00
Manufacturer ID: 65535
Product ID: 65535
Driver Name: USBAUDIO.sys
Provider: Logitech, Inc.
Driver Version: 6.01.7601.17514
Driver Date: 11/21/2010 05:23:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_10438418&REV_1000
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/21/2010 05:23:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: SPDIF Out (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1375
Driver Date: 5/5/2010 21:30:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Speakers (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1375
Driver Date: 5/5/2010 21:30:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_10438418&REV_1000
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/21/2010 05:23:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1280 x 1024 (windowed mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 470
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Border size reported as 6 by 28
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Timer Frequency is 0 3431b3
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage: No string tables in C:\Users\Nicklasa\Documents\My Games\Elemental\Mods/Data/*.str
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Movies\*.bik
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\sfx\*.wav
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Music\*.mp3
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Event Music\*.mp3
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Layered Music\*.mp3
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Trajan Pro-16Bold
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Tahoma-19
Debug Message: Attempting to allocate memory of size: 52428800 bytes
Debug Message: Allocation successful
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 7936 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1154 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1907 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1432 If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1069 If this is happening while the game is loaded, you may need a new datazip.exe file.
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Items\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Race\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Quests\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Gfx\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Gfx\Q_RelicOfArgynn\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Gfx\Q_TitansBlacksmith\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Movies\*.xml
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Screens\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 51 files on disk
Debug Message: MapManager registered 67 files on disk
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Trajan Pro-16
DebugMessage: Loaded font Times New Roman-16
DebugMessage: Loaded font Tahoma-21
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Times New Roman-24Bold
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font Trajan Pro-24
Debug Message: MapManager registered 10 files in the data zip
DebugMessage: Loaded font Trajan Pro-19
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Loaded font Times New Roman-16Bold
DebugMessage: Loaded font Tahoma-21Bold
DebugMessage: Loaded font Tahoma-19Bold
DebugMessage: No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Saves\Campaign\*.*
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Loaded font Arial-11Bold
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: - Current Game Settings -
Debug Message: Selected local player faction: KingdomOfTarth
Debug Message: Selected local player sovereign: Nicklasa_-2076732464-557
Debug Message: AI factions:
Debug Message: KingdomOfAltar
Debug Message: KingdomOfCapitar
Debug Message: EmpireOfKraxis
Debug Message: EmpireOfMagnar
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Trajan Pro-11Bold
Debug Message: Picking a random map of type LargeMaps and style OneContinent
Debug Message: InitializeWorld: Map File: Seed_Large_Single_A082610
Debug Message: Stamp Quantity: 18
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 4
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1317728836
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 12 x 8
Debug Message: Tiles: 192 x 128
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources...
Debug Message: Suggested 79 resources
Debug Message: Placed 79 resources
Debug Message: Placing random resources near player at 137, 79...
Debug Message: Placing random resources near player at 19, 89...
Debug Message: Placing random resources near player at 115, 89...
Debug Message: Placing random resources near player at 91, 107...
Debug Message: Placing random resources near player at 41, 89...
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Tahoma-24
DebugMessage: Loaded font Tahoma-11
DebugMessage: Loaded font Trajan Pro-12
DebugMessage: Loaded font Greenowic Narrow-19
DebugMessage: Loaded font ZapfHumnst BT-16
DebugMessage: Loaded font ZapfHumnst BT-15
DebugMessage: Loaded font ZapfHumnst BT-19
DebugMessage: Loaded font ZapfHumnst BT-11
DebugMessage: Loaded font Trajan Pro-11
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Tahoma-12
DebugMessage: Loaded font Tahoma-12Bold
DebugMessage: Loaded font Tahoma-15
DebugMessage: Loaded font Trajan Pro-37Bold
DebugMessage: Loaded font Trajan Pro-29Bold
DebugMessage: Loaded font Verdana-13Bold
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage: Loaded font Greenowic Narrow-19Bold
DebugMessage: Loaded font ZapfHumnst BT-16Bold
DebugMessage: Loaded font ZapfHumnst BT-15Bold
DebugMessage: Loaded font ZapfHumnst BT-19Bold
DebugMessage: Loaded font ZapfHumnst BT-11Bold
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font Trajan Pro-12Bold
DebugMessage: Player_List setting size 181 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating terrain gfx...
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: InitMapGfx Started...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message: FinishInitMapGfx finished.
DebugMessage: Loaded font Tahoma-16Italic
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Loaded font Tahoma-20
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Unit Nalueha traded from NPC Player to Kingdom of Tarth.
Debug Message: -------------------------
Debug Message: - Ending Turn 1 -
Debug Message: Current Memory Usage: 642308 KB
Debug Message: Cities in World: 0
Debug Message: Units in World: 21
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Tahoma-18
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 2 -
Debug Message: Current Memory Usage: 646824 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 22
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 3 -
Debug Message: Current Memory Usage: 654212 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 22
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Loaded font Trajan Pro-27
DebugMessage: Loaded font Times New Roman-21Bold
DebugMessage: Loaded font Tahoma-13Italic
DebugMessage: Loaded font Tahoma-13BoldItalic
Debug Message: -------------------------
Debug Message: - Ending Turn 4 -
Debug Message: Current Memory Usage: 693736 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 23
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 5 -
Debug Message: Current Memory Usage: 694748 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 23
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 80 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: About to auto save. Memory: 711626752 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 711626752 bytes
Debug Message: Attempting to allocate memory of size: 52428800 bytes
Debug Message: Allocation successful
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 764174336 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 764174336 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 764174336 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 764174336 bytes
Debug Message: SAVE GAME: Saving World Memory: 764174336 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 764182528 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 764313600 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 764317696 bytes
DebugMessage: Finished auto save. Memory: 764317696 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 6 -
Debug Message: Current Memory Usage: 751448 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 7 -
Debug Message: Current Memory Usage: 751848 KB
Debug Message: Cities in World: 3
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 8 -
Debug Message: Current Memory Usage: 754820 KB
Debug Message: Cities in World: 3
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 9 -
Debug Message: Current Memory Usage: 755384 KB
Debug Message: Cities in World: 3
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 64 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 10 -
Debug Message: Current Memory Usage: 756308 KB
Debug Message: Cities in World: 4
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 774459392 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 774459392 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 774459392 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 774569984 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 774569984 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 774569984 bytes
Debug Message: SAVE GAME: Saving World Memory: 774569984 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 774631424 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 774893568 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 774893568 bytes
DebugMessage: Finished auto save. Memory: 774893568 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 11 -
Debug Message: Current Memory Usage: 757368 KB
Debug Message: Cities in World: 4
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Adota'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Loaded font Tahoma-11Italic
DebugMessage: Loaded font Tahoma-11BoldItalic
Debug Message: World Prop: World Prop 1185
Debug Message: -------------------------
Debug Message: - Ending Turn 12 -
Debug Message: Current Memory Usage: 781676 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 30
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: -------------------------
Debug Message: - Ending Turn 13 -
Debug Message: Current Memory Usage: 787792 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 62
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 14 -
Debug Message: Current Memory Usage: 799732 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 75
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 15 -
Debug Message: Current Memory Usage: 800196 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 83
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: About to auto save. Memory: 832749568 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 832749568 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 832749568 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 832761856 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 832761856 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 832761856 bytes
Debug Message: SAVE GAME: Saving World Memory: 832761856 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 832761856 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 833019904 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 833019904 bytes
DebugMessage: Finished auto save. Memory: 833019904 bytes
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 16 -
Debug Message: Current Memory Usage: 826048 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 87
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 847896576 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Wolf (ID:77)
Debug Message: World Prop: World Prop 1351
Debug Message: -------------------------
Debug Message: - Ending Turn 17 -
Debug Message: Current Memory Usage: 826100 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 88
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 18 -
Debug Message: Current Memory Usage: 832448 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 90
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 19 -
Debug Message: Current Memory Usage: 832468 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 92
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
Debug Message: Unit Nabaja traded from NPC Player to Empire of Magnar.
Debug Message: -------------------------
Debug Message: - Ending Turn 20 -
Debug Message: Current Memory Usage: 834428 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 92
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 66 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 854536192 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 854536192 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 854536192 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 854536192 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 854536192 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 854536192 bytes
Debug Message: SAVE GAME: Saving World Memory: 854536192 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 854536192 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 854724608 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 854724608 bytes
DebugMessage: Finished auto save. Memory: 854724608 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 21 -
Debug Message: Current Memory Usage: 841164 KB
Debug Message: Cities in World: 5
Debug Message: Units in World: 96
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 22 -
Debug Message: Current Memory Usage: 837252 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 97
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Loaded font Trajan Pro-28Bold
DebugMessage: Loaded font Trajan Pro-26Bold
DebugMessage: Loaded font Trajan Pro-22Bold
DebugMessage: Loaded font Trajan Pro-20Bold
DebugMessage: Loaded font Trajan Pro-18Bold
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 23 -
Debug Message: Current Memory Usage: 858212 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 96
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 24 -
Debug Message: Current Memory Usage: 859148 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 96
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 75 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 25 -
Debug Message: Current Memory Usage: 861924 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 96
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 882610176 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 882610176 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 882610176 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 882630656 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 882630656 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 882630656 bytes
Debug Message: SAVE GAME: Saving World Memory: 882630656 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 882630656 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 882630656 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 882630656 bytes
DebugMessage: Finished auto save. Memory: 882630656 bytes
Debug Message: ProcessBattles: Memory before battle: 882630656 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Bandit (ID:90)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 26 -
Debug Message: Current Memory Usage: 865124 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 97
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 27 -
Debug Message: Current Memory Usage: 865472 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 96
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 28 -
Debug Message: Current Memory Usage: 870404 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 98
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 29 -
Debug Message: Current Memory Usage: 873180 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 97
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 894111744 bytes
Debug Message: Battle: Carrodus (ID:2) is attacking Darkling (ID:62)
Debug Message: ProcessBattles: Memory before battle: 894111744 bytes
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message: -------------------------
Debug Message: - Ending Turn 30 -
Debug Message: Current Memory Usage: 873704 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 119
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: About to auto save. Memory: 903036928 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 903036928 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 903036928 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 900214784 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 900214784 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 900214784 bytes
Debug Message: SAVE GAME: Saving World Memory: 900214784 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 900214784 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 900214784 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 900214784 bytes
DebugMessage: Finished auto save. Memory: 900214784 bytes
Debug Message: ProcessBattles: Memory before battle: 895774720 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Darkling (ID:43)
Debug Message: -------------------------
Debug Message: - Ending Turn 31 -
Debug Message: Current Memory Usage: 875264 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 131
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 32 -
Debug Message: Current Memory Usage: 876296 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 142
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 899764224 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Spiderling (ID:125)
Debug Message: -------------------------
Debug Message: - Ending Turn 33 -
Debug Message: Current Memory Usage: 878676 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 152
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Loaded font Trajan Pro-26
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: ProcessBattles: Memory before battle: 909119488 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Bear (ID:40)
Debug Message: -------------------------
Debug Message: - Ending Turn 34 -
Debug Message: Current Memory Usage: 888624 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 151
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 59 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 35 -
Debug Message: Current Memory Usage: 889296 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 152
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 93 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 910639104 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 910639104 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 910639104 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 910639104 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 910639104 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 910639104 bytes
Debug Message: SAVE GAME: Saving World Memory: 910639104 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 910639104 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 910684160 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 910684160 bytes
DebugMessage: Finished auto save. Memory: 910684160 bytes
Debug Message: ProcessBattles: Memory before battle: 912809984 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Wolf (ID:141)
Debug Message: ProcessBattles: Memory before battle: 912863232 bytes
Debug Message: Battle: Wolf (ID:81) is attacking Lita (ID:12)
Debug Message: -------------------------
Debug Message: - Ending Turn 36 -
Debug Message: Current Memory Usage: 890176 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 152
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message: ProcessBattles: Memory before battle: 917704704 bytes
Debug Message: Battle: Troll (ID:137) is attacking Outlaw (ID:63)
Debug Message: -------------------------
Debug Message: - Ending Turn 37 -
Debug Message: Current Memory Usage: 891444 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 157
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: Forest: Forest! | Tile Direction: 6
Debug Message: -------------------------
Debug Message: - Ending Turn 38 -
Debug Message: Current Memory Usage: 900900 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 159
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 39 -
Debug Message: Current Memory Usage: 900900 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 160
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 40 -
Debug Message: Current Memory Usage: 903996 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 163
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 10 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: About to auto save. Memory: 940507136 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 940539904 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 940507136 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 937574400 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 937574400 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 937574400 bytes
Debug Message: SAVE GAME: Saving World Memory: 937574400 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 937574400 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 937836544 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 937836544 bytes
DebugMessage: Finished auto save. Memory: 937836544 bytes
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: ProcessBattles: Memory before battle: 932794368 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Darkling (ID:173)
Debug Message: ProcessBattles: Memory before battle: 933076992 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Bandit (ID:160)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 41 -
Debug Message: Current Memory Usage: 922060 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 166
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 42 -
Debug Message: Current Memory Usage: 925120 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 170
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: A* Path too long to calculate (27.018513). Aborting
Debug Message: -------------------------
Debug Message: - Ending Turn 43 -
Debug Message: Current Memory Usage: 925568 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 176
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 948445184 bytes
Debug Message: Battle: River Slag (ID:93) is attacking Spiderling (ID:153)
Debug Message: -------------------------
Debug Message: - Ending Turn 44 -
Debug Message: Current Memory Usage: 926632 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 177
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 45 -
Debug Message: Current Memory Usage: 920092 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 174
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 942174208 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 942174208 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 942174208 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 942174208 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 942174208 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 942174208 bytes
Debug Message: SAVE GAME: Saving World Memory: 942174208 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 942174208 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 942174208 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 942174208 bytes
DebugMessage: Finished auto save. Memory: 942174208 bytes
Debug Message: ProcessBattles: Memory before battle: 941723648 bytes
Debug Message: Battle: Outlaw (ID:78) is attacking Bannon Highsley (ID:96)
Debug Message: -------------------------
Debug Message: - Ending Turn 46 -
Debug Message: Current Memory Usage: 919652 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 174
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 942116864 bytes
Debug Message: Battle: River Slag (ID:93) is attacking Spiderling (ID:64)
Debug Message: ProcessBattles: Memory before battle: 942116864 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Bandit (ID:130)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 47 -
Debug Message: Current Memory Usage: 921504 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 176
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ProcessBattles: Memory before battle: 943935488 bytes
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Battle: Nicklasa (ID:0) is attacking Outlaw (ID:78)
Debug Message: -------------------------
Debug Message: - Ending Turn 48 -
Debug Message: Current Memory Usage: 922068 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 169
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 53 tile(s) had their environments updated.
DebugMessage: Loaded font Times New Roman-19Bold
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: A* Path too long to calculate (23.086792). Aborting
Debug Message: ProcessBattles: Memory before battle: 945954816 bytes
Debug Message: Battle: Outlaw (ID:178) is attacking Eldmyre the Trader (ID:13)
Debug Message: -------------------------
Debug Message: - Ending Turn 49 -
Debug Message: Current Memory Usage: 923784 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 170
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 50 -
Debug Message: Current Memory Usage: 934280 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 171
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 957091840 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 957091840 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 957091840 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 957091840 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 957091840 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 957091840 bytes
Debug Message: SAVE GAME: Saving World Memory: 957091840 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 957091840 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 957100032 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 957100032 bytes
DebugMessage: Finished auto save. Memory: 957100032 bytes
Debug Message: ProcessBattles: Memory before battle: 957100032 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Darkling (ID:198)
Debug Message: -------------------------
Debug Message: - Ending Turn 51 -
Debug Message: Current Memory Usage: 933932 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 172
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 958676992 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Outlaw (ID:147)
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 52 -
Debug Message: Current Memory Usage: 934568 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 177
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 53 -
Debug Message: Current Memory Usage: 938284 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 175
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 959537152 bytes
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: Battle: Darkling (ID:24) is attacking Bear (ID:105)
Debug Message: -------------------------
Debug Message: - Ending Turn 54 -
Debug Message: Current Memory Usage: 936020 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 177
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 958685184 bytes
Debug Message: Battle: River Slag (ID:93) is attacking Spiderling (ID:165)
Debug Message: ProcessBattles: Memory before battle: 958685184 bytes
Debug Message: Battle: Wolf (ID:180) is attacking Gara (ID:19)
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ProcessBattles: Memory before battle: 959746048 bytes
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Battle: Nicklasa (ID:0) is attacking Bear (ID:91)
Debug Message: -------------------------
Debug Message: - Ending Turn 55 -
Debug Message: Current Memory Usage: 939476 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 175
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 962416640 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 962416640 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 962416640 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 962416640 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 962416640 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 962416640 bytes
Debug Message: SAVE GAME: Saving World Memory: 962416640 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 962416640 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 962433024 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 962433024 bytes
DebugMessage: Finished auto save. Memory: 962433024 bytes
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 56 -
Debug Message: Current Memory Usage: 938240 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 175
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 57 -
Debug Message: Current Memory Usage: 939448 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 177
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 58 -
Debug Message: Current Memory Usage: 939932 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 178
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 59 -
Debug Message: Current Memory Usage: 940352 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 179
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
Debug Message: ProcessBattles: Memory before battle: 966012928 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Bandit (ID:152)
Debug Message: ProcessBattles: Memory before battle: 966012928 bytes
Debug Message: Battle: Bear (ID:213) is attacking Rilis (ID:199)
Debug Message: -------------------------
Debug Message: - Ending Turn 60 -
Debug Message: Current Memory Usage: 943944 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 180
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 968859648 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 968859648 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 968859648 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 968859648 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 968859648 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 968859648 bytes
Debug Message: SAVE GAME: Saving World Memory: 968859648 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 968859648 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 969105408 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 969105408 bytes
DebugMessage: Finished auto save. Memory: 969105408 bytes
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 61 -
Debug Message: Current Memory Usage: 948308 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 179
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 56 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 971067392 bytes
Debug Message: Battle: Relias (ID:1) is attacking Black Widow Drone (ID:223)
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 62 -
Debug Message: Current Memory Usage: 950284 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 179
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 973758464 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Bear (ID:214)
Debug Message: -------------------------
Debug Message: - Ending Turn 63 -
Debug Message: Current Memory Usage: 951268 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 178
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 64 -
Debug Message: Current Memory Usage: 948820 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 178
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 65 -
Debug Message: Current Memory Usage: 952208 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 179
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 975454208 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 975454208 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 975454208 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 975454208 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 975454208 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 975454208 bytes
Debug Message: SAVE GAME: Saving World Memory: 975454208 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 975454208 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 975642624 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 975642624 bytes
DebugMessage: Finished auto save. Memory: 975642624 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 66 -
Debug Message: Current Memory Usage: 953032 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 179
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 978374656 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Bear (ID:231)
Debug Message: ProcessBattles: Memory before battle: 978374656 bytes
Debug Message: Battle: Spiderling (ID:206) is attacking Qayidd the Envoy (ID:15)
Debug Message: -------------------------
Debug Message: - Ending Turn 67 -
Debug Message: Current Memory Usage: 955680 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 181
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 978616320 bytes
Debug Message: Battle: Bear (ID:133) is attacking Lita (ID:221)
Debug Message: -------------------------
Debug Message: - Ending Turn 68 -
Debug Message: Current Memory Usage: 955680 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 180
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 978325504 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Bandit (ID:32)
Debug Message: -------------------------
Debug Message: - Ending Turn 69 -
Debug Message: Current Memory Usage: 955572 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 184
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 978509824 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Black Widow Drone (ID:211)
Debug Message: -------------------------
Debug Message: - Ending Turn 70 -
Debug Message: Current Memory Usage: 954212 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 185
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 977113088 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 977113088 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 977113088 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 977113088 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 977113088 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 977113088 bytes
Debug Message: SAVE GAME: Saving World Memory: 977113088 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 977113088 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 977113088 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 977113088 bytes
DebugMessage: Finished auto save. Memory: 977113088 bytes
Debug Message: ProcessBattles: Memory before battle: 977113088 bytes
Debug Message: Battle: River Slag (ID:93) is attacking Black Widow Drone (ID:164)
Debug Message: ProcessBattles: Memory before battle: 977113088 bytes
Debug Message: Battle: Spiderling (ID:215) is attacking Qayidd the Envoy (ID:239)
Debug Message: -------------------------
Debug Message: - Ending Turn 71 -
Debug Message: Current Memory Usage: 955184 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 185
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 72 -
Debug Message: Current Memory Usage: 955568 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 184
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 978501632 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Outlaw (ID:195)
Debug Message: -------------------------
Debug Message: - Ending Turn 73 -
Debug Message: Current Memory Usage: 954200 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 186
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 74 -
Debug Message: Current Memory Usage: 952872 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 187
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 975740928 bytes
Debug Message: Battle: Bear (ID:74) is attacking Pioneer (ID:227)
Debug Message: -------------------------
Debug Message: - Ending Turn 75 -
Debug Message: Current Memory Usage: 952872 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 190
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 976130048 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 976130048 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 976130048 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 976130048 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 976130048 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 976130048 bytes
Debug Message: SAVE GAME: Saving World Memory: 976130048 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 976130048 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 976302080 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 976302080 bytes
DebugMessage: Finished auto save. Memory: 976302080 bytes
Debug Message: ProcessBattles: Memory before battle: 976302080 bytes
Debug Message: Battle: River Slag (ID:93) is attacking Bear (ID:248)
Debug Message: -------------------------
Debug Message: - Ending Turn 76 -
Debug Message: Current Memory Usage: 954972 KB
Debug Message: Cities in World: 13
Debug Message: Units in World: 190
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 77 -
Debug Message: Current Memory Usage: 955604 KB
Debug Message: Cities in World: 14
Debug Message: Units in World: 191
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 78 -
Debug Message: Current Memory Usage: 957248 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 191
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 79 -
Debug Message: Current Memory Usage: 958064 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 197
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message: -------------------------
Debug Message: - Ending Turn 80 -
Debug Message: Current Memory Usage: 962616 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 198
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage: About to auto save. Memory: 992440320 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 992440320 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 992440320 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 992440320 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 992440320 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 992440320 bytes
Debug Message: SAVE GAME: Saving World Memory: 992440320 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 992440320 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 992440320 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 992440320 bytes
DebugMessage: Finished auto save. Memory: 992440320 bytes
Debug Message: ProcessBattles: Memory before battle: 985837568 bytes
Debug Message: Battle: Carrodus (ID:2) is attacking Wolf (ID:203)
Debug Message: ProcessBattles: Memory before battle: 984739840 bytes
Debug Message: Battle: Black Widow Drone (ID:158) is attacking River Slag (ID:93)
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 81 -
Debug Message: Current Memory Usage: 969784 KB
Debug Message: Cities in World: 16
Debug Message: Units in World: 203
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 993837056 bytes
Debug Message: Battle: Black Widow Drone (ID:140) is attacking Shadow Warg (ID:94)
Debug Message: -------------------------
Debug Message: - Ending Turn 82 -
Debug Message: Current Memory Usage: 970572 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 203
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message: ProcessBattles: Memory before battle: 993546240 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Darkling (ID:229)
Debug Message: -------------------------
Debug Message: - Ending Turn 83 -
Debug Message: Current Memory Usage: 970260 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 200
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: A* Path too long to calculate (23.769728). Aborting
Debug Message: ProcessBattles: Memory before battle: 995745792 bytes
Debug Message: Battle: Shrill Lord (ID:224) is attacking Spiderling (ID:215)
Debug Message: -------------------------
Debug Message: - Ending Turn 84 -
Debug Message: Current Memory Usage: 971476 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 199
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 21 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage: A* Path too long to calculate (33.526108). Aborting
Debug Message: ProcessBattles: Memory before battle: 995430400 bytes
Debug Message: Battle: Carrodus (ID:2) is attacking Outlaw (ID:226)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: -------------------------
Debug Message: - Ending Turn 85 -
Debug Message: Current Memory Usage: 980364 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 199
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage: About to auto save. Memory: 1008549888 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1008549888 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1008549888 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1008549888 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1008549888 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1008549888 bytes
Debug Message: SAVE GAME: Saving World Memory: 1008549888 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1008549888 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1008549888 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1008549888 bytes
DebugMessage: Finished auto save. Memory: 1008549888 bytes
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 86 -
Debug Message: Current Memory Usage: 980480 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 201
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1005273088 bytes
Debug Message: Battle: River Slag (ID:93) is attacking Outlaw (ID:163)
Debug Message: ProcessBattles: Memory before battle: 1009471488 bytes
Debug Message: Battle: Shrill Lord (ID:224) is attacking Darkling (ID:30)
Debug Message: -------------------------
Debug Message: - Ending Turn 87 -
Debug Message: Current Memory Usage: 986856 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 203
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1010802688 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Darkling (ID:228)
Debug Message: -------------------------
Debug Message: - Ending Turn 88 -
Debug Message: Current Memory Usage: 987308 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 205
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message: ProcessBattles: Memory before battle: 1014231040 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Wolf (ID:250)
Debug Message: -------------------------
Debug Message: - Ending Turn 89 -
Debug Message: Current Memory Usage: 990952 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 206
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1017573376 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Bear (ID:74)
Debug Message: ProcessBattles: Memory before battle: 1017573376 bytes
Debug Message: Battle: Darkling (ID:59) is attacking Yoje (ID:204)
Debug Message: -------------------------
Debug Message: - Ending Turn 90 -
Debug Message: Current Memory Usage: 989604 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 214
Debug Message: Units in World with Gfx: 6
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1013743616 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1013743616 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1013743616 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1013743616 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1013743616 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1013743616 bytes
Debug Message: SAVE GAME: Saving World Memory: 1013743616 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1013743616 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1013743616 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1013743616 bytes
DebugMessage: Finished auto save. Memory: 1013743616 bytes
Debug Message: ProcessBattles: Memory before battle: 1013997568 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Black Widow Drone (ID:113)
Debug Message: ProcessBattles: Memory before battle: 1014255616 bytes
Debug Message: Battle: Bear (ID:122) is attacking Nabaja (ID:18)
Debug Message: -------------------------
Debug Message: - Ending Turn 91 -
Debug Message: Current Memory Usage: 989164 KB
Debug Message: Cities in World: 17
Debug Message: Units in World: 213
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 92 -
Debug Message: Current Memory Usage: 990188 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 210
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 34 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: ProcessBattles: Memory before battle: 1015001088 bytes
Debug Message: Battle: Spiderling (ID:114) is attacking Rilis (ID:199)
Debug Message: ProcessBattles: Memory before battle: 1015181312 bytes
Debug Message: Battle: Outlaw (ID:188) is attacking Nabaja (ID:18)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: ProcessBattles: Memory before battle: 1018327040 bytes
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Battle: Young Ogre (ID:310) is attacking Outlaw (ID:131)
Debug Message: -------------------------
Debug Message: - Ending Turn 93 -
Debug Message: Current Memory Usage: 997200 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 217
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 94 -
Debug Message: Current Memory Usage: 998192 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 215
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 17 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 95 -
Debug Message: Current Memory Usage: 999960 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 228
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1024651264 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1024651264 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1024651264 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1024651264 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1024651264 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1024651264 bytes
Debug Message: SAVE GAME: Saving World Memory: 1024651264 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1024651264 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1024663552 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1024663552 bytes
DebugMessage: Finished auto save. Memory: 1024663552 bytes
Debug Message: ProcessBattles: Memory before battle: 1025011712 bytes
Debug Message: Battle: Lurk (ID:317) is attacking Black Widow Drone (ID:222)
Debug Message: ProcessBattles: Memory before battle: 1025011712 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Darkling (ID:80)
Debug Message: ProcessBattles: Memory before battle: 1025011712 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Spiderling (ID:325)
Debug Message: ProcessBattles: Memory before battle: 1025011712 bytes
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 96 -
Debug Message: Current Memory Usage: 1000696 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 232
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1024786432 bytes
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Battle: Young Ogre (ID:310) is attacking Bandit (ID:41)
Debug Message: -------------------------
Debug Message: - Ending Turn 97 -
Debug Message: Current Memory Usage: 999384 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 226
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: ProcessBattles: Memory before battle: 1019375616 bytes
Debug Message: Battle: Carrodus (ID:2) is attacking Bandit (ID:149)
Debug Message: -------------------------
Debug Message: - Ending Turn 98 -
Debug Message: Current Memory Usage: 995732 KB
Debug Message: Cities in World: 18
Debug Message: Units in World: 231
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1019248640 bytes
Debug Message: Battle: Outlaw (ID:287) is attacking Myrimahus (ID:17)
Debug Message: -------------------------
Debug Message: - Ending Turn 99 -
Debug Message: Current Memory Usage: 995360 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 230
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1020731392 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Black Widow Drone (ID:106)
Debug Message: ProcessBattles: Memory before battle: 1020731392 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Bandit (ID:316)
Debug Message: -------------------------
Debug Message: - Ending Turn 100 -
Debug Message: Current Memory Usage: 998936 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 234
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1022910464 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1022910464 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1022910464 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1022910464 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1022910464 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1022910464 bytes
Debug Message: SAVE GAME: Saving World Memory: 1022910464 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1022910464 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1022971904 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1022971904 bytes
DebugMessage: Finished auto save. Memory: 1022971904 bytes
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ProcessBattles: Memory before battle: 1030447104 bytes
Debug Message: Battle: Lurk (ID:317) is attacking Wolf (ID:180)
Debug Message: -------------------------
Debug Message: - Ending Turn 101 -
Debug Message: Current Memory Usage: 1000904 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 234
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: ProcessBattles: Memory before battle: 1033797632 bytes
Debug Message: Battle: Darkling (ID:274) is attacking Lewooz (ID:302)
Debug Message: -------------------------
Debug Message: - Ending Turn 102 -
Debug Message: Current Memory Usage: 1009568 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 234
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: Forest: Forest! | Tile Direction: 6
Debug Message: -------------------------
Debug Message: - Ending Turn 103 -
Debug Message: Current Memory Usage: 1007036 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 233
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 104 -
Debug Message: Current Memory Usage: 1007036 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 236
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 105 -
Debug Message: Current Memory Usage: 1005668 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 238
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 62 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1029836800 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029836800 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1029836800 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1029836800 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1029836800 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1029836800 bytes
Debug Message: SAVE GAME: Saving World Memory: 1029836800 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1029836800 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029836800 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029836800 bytes
DebugMessage: Finished auto save. Memory: 1029836800 bytes
Debug Message: ProcessBattles: Memory before battle: 1029505024 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Bandit (ID:85)
Debug Message: -------------------------
Debug Message: - Ending Turn 106 -
Debug Message: Current Memory Usage: 1005376 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 243
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 107 -
Debug Message: Current Memory Usage: 1008164 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 250
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1032359936 bytes
Debug Message: Battle: Black Widow Drone (ID:170) is attacking Ihasovial (ID:11)
Debug Message: -------------------------
Debug Message: - Ending Turn 108 -
Debug Message: Current Memory Usage: 1006796 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 251
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 56 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 109 -
Debug Message: Current Memory Usage: 1006796 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 254
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 110 -
Debug Message: Current Memory Usage: 1005516 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 263
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1029648384 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029648384 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1029648384 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1029648384 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1029648384 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1029648384 bytes
Debug Message: SAVE GAME: Saving World Memory: 1029648384 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1029648384 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029648384 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029648384 bytes
DebugMessage: Finished auto save. Memory: 1029648384 bytes
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 111 -
Debug Message: Current Memory Usage: 1005560 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 263
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 112 -
Debug Message: Current Memory Usage: 1004884 KB
Debug Message: Cities in World: 19
Debug Message: Units in World: 263
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 64 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1029001216 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Wolf (ID:81)
Debug Message: ProcessBattles: Memory before battle: 1029001216 bytes
Debug Message: Battle: Spiderling (ID:337) is attacking Nabaja (ID:18)
Debug Message: -------------------------
Debug Message: - Ending Turn 113 -
Debug Message: Current Memory Usage: 1004908 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 263
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 114 -
Debug Message: Current Memory Usage: 1005264 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 261
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 26 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1029390336 bytes
Debug Message: Battle: Bear (ID:133) is attacking Qayidd the Envoy (ID:246)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 115 -
Debug Message: Current Memory Usage: 1005140 KB
Debug Message: Cities in World: 20
Debug Message: Units in World: 263
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1029263360 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029263360 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1029263360 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1029263360 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1029263360 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1029263360 bytes
Debug Message: SAVE GAME: Saving World Memory: 1029263360 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1029263360 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029263360 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1029263360 bytes
DebugMessage: Finished auto save. Memory: 1029263360 bytes
Debug Message: ProcessBattles: Memory before battle: 1029263360 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Spiderling (ID:294)
Debug Message: -------------------------
Debug Message: - Ending Turn 116 -
Debug Message: Current Memory Usage: 1005524 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 269
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1030082560 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Wolf (ID:367)
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 117 -
Debug Message: Current Memory Usage: 1004436 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 266
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1029906432 bytes
Debug Message: Battle: Earth Shrill (ID:392) is attacking Spiderling (ID:320)
Debug Message: -------------------------
Debug Message: - Ending Turn 118 -
Debug Message: Current Memory Usage: 1004400 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 268
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 119 -
Debug Message: Current Memory Usage: 1004400 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 269
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1028980736 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Darkling (ID:282)
Debug Message: ProcessBattles: Memory before battle: 1028980736 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Bandit (ID:349)
Debug Message: -------------------------
Debug Message: - Ending Turn 120 -
Debug Message: Current Memory Usage: 1004864 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 275
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1028980736 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1028980736 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1028980736 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1028980736 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1028980736 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1028980736 bytes
Debug Message: SAVE GAME: Saving World Memory: 1028980736 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1028980736 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1028980736 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1028980736 bytes
DebugMessage: Finished auto save. Memory: 1028980736 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 121 -
Debug Message: Current Memory Usage: 1004864 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 276
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 122 -
Debug Message: Current Memory Usage: 1008936 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 281
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ProcessBattles: Memory before battle: 1037193216 bytes
Debug Message: Battle: Earth Shrill (ID:392) is attacking Outlaw (ID:376)
Debug Message: -------------------------
Debug Message: - Ending Turn 123 -
Debug Message: Current Memory Usage: 1012884 KB
Debug Message: Cities in World: 22
Debug Message: Units in World: 281
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1036890112 bytes
Debug Message: Battle: Water Shrill (ID:419) is attacking Darkling (ID:84)
Debug Message: -------------------------
Debug Message: - Ending Turn 124 -
Debug Message: Current Memory Usage: 1013204 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 286
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1037520896 bytes
Debug Message: Battle: Brigand (ID:304) is attacking Raline the Weaver (ID:21)
Debug Message: ProcessBattles: Memory before battle: 1037520896 bytes
Debug Message: Battle: Wolf (ID:360) is attacking Arvix (ID:347)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 125 -
Debug Message: Current Memory Usage: 1011276 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 286
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1035423744 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1035423744 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1035423744 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1035423744 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1035423744 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1035423744 bytes
Debug Message: SAVE GAME: Saving World Memory: 1035423744 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1035423744 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1035423744 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1035423744 bytes
DebugMessage: Finished auto save. Memory: 1035423744 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 126 -
Debug Message: Current Memory Usage: 1011328 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 284
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: Caravan successfully retrieved path
Debug Message: -------------------------
Debug Message: - Ending Turn 127 -
Debug Message: Current Memory Usage: 1009748 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 286
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1033981952 bytes
Debug Message: Battle: Protector Golem (ID:292) is attacking Outlaw (ID:281)
Debug Message: ProcessBattles: Memory before battle: 1033981952 bytes
Debug Message: Battle: Outlaw (ID:42) is attacking Rosnira (ID:234)
Debug Message: -------------------------
Debug Message: - Ending Turn 128 -
Debug Message: Current Memory Usage: 1009360 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 286
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 129 -
Debug Message: Current Memory Usage: 1009560 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 288
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 130 -
Debug Message: Current Memory Usage: 1009652 KB
Debug Message: Cities in World: 23
Debug Message: Units in World: 293
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1033883648 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1033883648 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1033883648 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1033883648 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1033883648 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1033883648 bytes
Debug Message: SAVE GAME: Saving World Memory: 1033883648 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1033883648 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1034072064 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1034072064 bytes
DebugMessage: Finished auto save. Memory: 1034072064 bytes
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1037774848 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Spiderling (ID:33)
Debug Message: -------------------------
Debug Message: - Ending Turn 131 -
Debug Message: Current Memory Usage: 1013452 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 294
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1037774848 bytes
Debug Message: Battle: Observers (ID:410) is attacking Bear (ID:434)
Debug Message: -------------------------
Debug Message: - Ending Turn 132 -
Debug Message: Current Memory Usage: 1013840 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 292
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ProcessBattles: Memory before battle: 1039880192 bytes
Debug Message: Battle: Black Widow Drone (ID:405) is attacking Bannon Highsley (ID:436)
Debug Message: ProcessBattles: Memory before battle: 1039880192 bytes
Debug Message: Battle: Earth Shrill (ID:392) is attacking Bandit (ID:421)
Debug Message: -------------------------
Debug Message: - Ending Turn 133 -
Debug Message: Current Memory Usage: 1016080 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 297
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message: Battle: Lurk (ID:317) is attacking Black Widow Drone (ID:405)
Debug Message: ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message: Battle: Darkling (ID:24) is attacking Wolf (ID:335)
Debug Message: ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message: Battle: River Slag (ID:251) is attacking Bear (ID:433)
Debug Message: ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message: Battle: Wolf (ID:290) is attacking Shadow Warg (ID:447)
Debug Message: -------------------------
Debug Message: - Ending Turn 134 -
Debug Message: Current Memory Usage: 1016080 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 298
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1040539648 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Pioneer (ID:266)
Debug Message: -------------------------
Debug Message: - Ending Turn 135 -
Debug Message: Current Memory Usage: 1015944 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 294
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1040326656 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1040326656 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1040326656 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1040326656 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1040326656 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1040326656 bytes
Debug Message: SAVE GAME: Saving World Memory: 1040326656 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1040326656 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1040515072 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1040515072 bytes
DebugMessage: Finished auto save. Memory: 1040515072 bytes
Debug Message: ProcessBattles: Memory before battle: 1040519168 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Bandit (ID:230)
Debug Message: ProcessBattles: Memory before battle: 1040519168 bytes
Debug Message: Battle: Spiderling (ID:69) is attacking Pioneer (ID:445)
Debug Message: ProcessBattles: Memory before battle: 1040519168 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Pioneer (ID:272)
Debug Message: -------------------------
Debug Message: - Ending Turn 136 -
Debug Message: Current Memory Usage: 1016132 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 296
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1040920576 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Darkling (ID:142)
Debug Message: -------------------------
Debug Message: - Ending Turn 137 -
Debug Message: Current Memory Usage: 1016716 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 296
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ProcessBattles: Memory before battle: 1047805952 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Caravan (ID:371)
Debug Message: ProcessBattles: Memory before battle: 1047805952 bytes
Debug Message: Battle: Observers (ID:410) is attacking Darkling (ID:24)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 138 -
Debug Message: Current Memory Usage: 1020304 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 301
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1046257664 bytes
Debug Message: Battle: Earth Shrill (ID:392) is attacking Spiderling (ID:189)
Debug Message: ProcessBattles: Memory before battle: 1046462464 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Spiderling (ID:69)
Debug Message: -------------------------
Debug Message: - Ending Turn 139 -
Debug Message: Current Memory Usage: 1021944 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 297
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1047330816 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Caravan (ID:412)
Debug Message: ProcessBattles: Memory before battle: 1047330816 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Bear (ID:319)
Debug Message: -------------------------
Debug Message: - Ending Turn 140 -
Debug Message: Current Memory Usage: 1023192 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 300
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1048309760 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1048309760 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1048309760 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1048309760 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1048309760 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1048309760 bytes
Debug Message: SAVE GAME: Saving World Memory: 1048309760 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1048309760 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1048506368 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1048506368 bytes
DebugMessage: Finished auto save. Memory: 1048506368 bytes
Debug Message: ProcessBattles: Memory before battle: 1048539136 bytes
Debug Message: Battle: Brigand (ID:304) is attacking Caravan (ID:461)
Debug Message: ProcessBattles: Memory before battle: 1048539136 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Darkling (ID:374)
Debug Message: -------------------------
Debug Message: - Ending Turn 141 -
Debug Message: Current Memory Usage: 1021656 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 297
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1047576576 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Lurk (ID:162)
Debug Message: -------------------------
Debug Message: - Ending Turn 142 -
Debug Message: Current Memory Usage: 1023404 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 300
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1047965696 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Shadow Warg (ID:354)
Debug Message: -------------------------
Debug Message: - Ending Turn 143 -
Debug Message: Current Memory Usage: 1022424 KB
Debug Message: Cities in World: 24
Debug Message: Units in World: 305
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 21 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1047744512 bytes
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: Battle: River Slag (ID:251) is attacking Brigand (ID:304)
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 144 -
Debug Message: Current Memory Usage: 1019980 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 305
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 145 -
Debug Message: Current Memory Usage: 1020200 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 299
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1044684800 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1044684800 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1044684800 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1044684800 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1044684800 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1044684800 bytes
Debug Message: SAVE GAME: Saving World Memory: 1044684800 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1044684800 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1044684800 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1044684800 bytes
DebugMessage: Finished auto save. Memory: 1044684800 bytes
Debug Message: ProcessBattles: Memory before battle: 1044684800 bytes
Debug Message: ProcessBattles: Memory before battle: 1044684800 bytes
Debug Message: Battle: Shadow Warg (ID:300) is attacking Pioneer (ID:500)
Debug Message: -------------------------
Debug Message: - Ending Turn 146 -
Debug Message: Current Memory Usage: 1020364 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 299
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1044852736 bytes
Debug Message: ProcessBattles: Memory before battle: 1044852736 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Caravan (ID:494)
Debug Message: Battle: Black Widow Drone (ID:439) is attacking Myrimahus (ID:353)
Debug Message: -------------------------
Debug Message: - Ending Turn 147 -
Debug Message: Current Memory Usage: 1020548 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 303
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 148 -
Debug Message: Current Memory Usage: 1020932 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 305
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1045434368 bytes
Debug Message: Battle: Bear (ID:39) is attacking Arvix (ID:347)
Debug Message: ProcessBattles: Memory before battle: 1045434368 bytes
Debug Message: Battle: Bandit (ID:368) is attacking Wanderers (ID:258)
Debug Message: -------------------------
Debug Message: - Ending Turn 149 -
Debug Message: Current Memory Usage: 1018580 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 305
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1043025920 bytes
Debug Message: Battle: Earth Shrill (ID:392) is attacking Pioneer (ID:413)
Debug Message: -------------------------
Debug Message: - Ending Turn 150 -
Debug Message: Current Memory Usage: 1018744 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 308
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1043992576 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1043992576 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1043992576 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1043992576 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1043992576 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1043992576 bytes
Debug Message: SAVE GAME: Saving World Memory: 1043992576 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1043992576 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1043992576 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1043992576 bytes
DebugMessage: Finished auto save. Memory: 1043992576 bytes
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ProcessBattles: Memory before battle: 1051197440 bytes
Debug Message: ProcessBattles: Memory before battle: 1051197440 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Caravan (ID:375)
Debug Message: Battle: Wolf (ID:477) is attacking Caravan (ID:283)
Debug Message: ProcessBattles: Memory before battle: 1042026496 bytes
Debug Message: Battle: Karavox (ID:3) is attacking Wolf (ID:477)
Debug Message: -------------------------
Debug Message: - Ending Turn 151 -
Debug Message: Current Memory Usage: 1018036 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 307
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 152 -
Debug Message: Current Memory Usage: 1018584 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 307
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 153 -
Debug Message: Current Memory Usage: 1018648 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 309
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1043095552 bytes
Debug Message: Battle: Observers (ID:410) is attacking Pioneer (ID:499)
Debug Message: ProcessBattles: Memory before battle: 1043095552 bytes
Debug Message: Battle: Black Widow Drone (ID:212) is attacking Pioneer (ID:443)
Debug Message: -------------------------
Debug Message: - Ending Turn 154 -
Debug Message: Current Memory Usage: 1019196 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 314
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 155 -
Debug Message: Current Memory Usage: 1019392 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 313
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1043750912 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1043750912 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1043750912 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1043750912 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1043750912 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1043750912 bytes
Debug Message: SAVE GAME: Saving World Memory: 1043750912 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1043750912 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1043881984 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1043881984 bytes
DebugMessage: Finished auto save. Memory: 1043881984 bytes
Debug Message: ProcessBattles: Memory before battle: 1043881984 bytes
Debug Message: ProcessBattles: Memory before battle: 1043881984 bytes
Debug Message: Battle: Slag (ID:369) is attacking Bandit (ID:512)
Debug Message: ProcessBattles: Memory before battle: 1043881984 bytes
Debug Message: Battle: Observers (ID:237) is attacking Black Widow Drone (ID:212)
Debug Message: -------------------------
Debug Message: - Ending Turn 156 -
Debug Message: Current Memory Usage: 1019416 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 315
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 43 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 157 -
Debug Message: Current Memory Usage: 1019368 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 316
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 1044353024 bytes
Debug Message: Battle: Wolf (ID:486) is attacking Lewooz (ID:383)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1050599 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1050607 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1050791 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1050828 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1050828 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1051004 kb.
Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1051004 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1051004 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1051004 kb.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 158 -
Debug Message: Current Memory Usage: 1082764 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 318
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 159 -
Debug Message: Current Memory Usage: 1086672 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 321
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 8 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1111482368 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Darkling (ID:276)
Debug Message: -------------------------
Debug Message: - Ending Turn 160 -
Debug Message: Current Memory Usage: 1085672 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 322
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1111728128 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1111728128 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1111728128 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1111728128 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1111728128 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1111728128 bytes
Debug Message: SAVE GAME: Saving World Memory: 1111728128 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1111728128 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1111998464 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1111998464 bytes
DebugMessage: Finished auto save. Memory: 1111998464 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 161 -
Debug Message: Current Memory Usage: 1087812 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 330
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 162 -
Debug Message: Current Memory Usage: 1084324 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 335
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 163 -
Debug Message: Current Memory Usage: 1086760 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 337
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 164 -
Debug Message: Current Memory Usage: 1087284 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 338
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: Caravan successfully retrieved path
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 165 -
Debug Message: Current Memory Usage: 1088324 KB
Debug Message: Cities in World: 25
Debug Message: Units in World: 344
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1114468352 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1114468352 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1114468352 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1114468352 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1114468352 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1114468352 bytes
Debug Message: SAVE GAME: Saving World Memory: 1114468352 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1114468352 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1114533888 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1114533888 bytes
DebugMessage: Finished auto save. Memory: 1114533888 bytes
Debug Message: ProcessBattles: Memory before battle: 1115971584 bytes
Debug Message: Battle: River Slag (ID:251) is attacking Bandit (ID:148)
Debug Message: -------------------------
Debug Message: - Ending Turn 166 -
Debug Message: Current Memory Usage: 1089256 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 346
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1115660288 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Mire Skath (ID:495)
Debug Message: ProcessBattles: Memory before battle: 1115660288 bytes
Debug Message: Battle: Lurk (ID:317) is attacking Bandit Archer (ID:485)
Debug Message: -------------------------
Debug Message: - Ending Turn 167 -
Debug Message: Current Memory Usage: 1090076 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 345
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1117093888 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Athallarooh (ID:437)
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: -------------------------
Debug Message: - Ending Turn 168 -
Debug Message: Current Memory Usage: 1092448 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 346
Debug Message: Units in World with Gfx: 6
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 11 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage: A* Path too long to calculate (31.320919). Aborting
Debug Message: -------------------------
Debug Message: - Ending Turn 169 -
Debug Message: Current Memory Usage: 1094536 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 354
Debug Message: Units in World with Gfx: 6
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: A* Path too long to calculate (19.723083). Aborting
Debug Message: Unit Edreh traded from Kingdom of Capitar to Kingdom of Altar.
Debug Message: ProcessBattles: Memory before battle: 1121280000 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Swarm Spider (ID:479)
Debug Message: ProcessBattles: Memory before battle: 1121280000 bytes
Debug Message: Battle: Wolf (ID:547) is attacking Osattirad (ID:446)
Debug Message: -------------------------
Debug Message: - Ending Turn 170 -
Debug Message: Current Memory Usage: 1095528 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 356
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1121820672 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1121820672 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1121820672 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1121820672 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1121820672 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1121820672 bytes
Debug Message: SAVE GAME: Saving World Memory: 1121820672 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1121820672 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1121820672 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1121820672 bytes
DebugMessage: Finished auto save. Memory: 1121820672 bytes
Debug Message: ProcessBattles: Memory before battle: 1121820672 bytes
Debug Message: Battle: River Slag (ID:251) is attacking Bandit (ID:132)
Debug Message: -------------------------
Debug Message: - Ending Turn 171 -
Debug Message: Current Memory Usage: 1095624 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 354
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1124438016 bytes
Debug Message: Battle: Hoarder Spider (ID:372) is attacking Pioneer (ID:498)
Debug Message: -------------------------
Debug Message: - Ending Turn 172 -
Debug Message: Current Memory Usage: 1098660 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 365
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1125597184 bytes
Debug Message: ProcessBattles: Memory before battle: 1125597184 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Pioneer (ID:493)
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1317728836
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: Creating tactical terrain gfx...
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 173 -
Debug Message: Current Memory Usage: 1114712 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 368
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
Debug Message: ProcessBattles: Memory before battle: 1149734912 bytes
Debug Message: ProcessBattles: Memory before battle: 1149734912 bytes
Debug Message: Battle: Hoarder Spider (ID:372) is attacking Costal Skath (ID:201)
Debug Message: Battle: Bandit (ID:159) is attacking Myrimahus (ID:353)
DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 174 -
Debug Message: Current Memory Usage: 1123184 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 366
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1154232320 bytes
Debug Message: Unit Muvueratha traded from NPC Player to Empire of Kraxis.
Debug Message: Battle: Carrodus (ID:2) is attacking Bandit Archer (ID:536)
Debug Message: ProcessBattles: Memory before battle: 1154498560 bytes
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 1
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1317728836
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: HealSpell at 119, 92 by Carrodus (unitID 2).
Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 335 refs
Debug Message: Killing Player 2
Debug Message: -------------------------
Debug Message: - Ending Turn 175 -
Debug Message: Current Memory Usage: 1134180 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 366
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1161928704 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1161928704 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1161928704 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1161928704 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1161928704 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1161928704 bytes
Debug Message: SAVE GAME: Saving World Memory: 1161928704 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1161928704 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1162125312 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1162125312 bytes
DebugMessage: Finished auto save. Memory: 1162125312 bytes
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ProcessBattles: Memory before battle: 1164926976 bytes
Debug Message: Battle: Giant Black Widow (ID:584) is attacking Swarm Spider (ID:577)
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
Debug Message: -------------------------
Debug Message: - Ending Turn 176 -
Debug Message: Current Memory Usage: 1138316 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 355
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1166909440 bytes
Debug Message: Battle: Warg (ID:505) is attacking Bandit Archer (ID:504)
Debug Message: ProcessBattles: Memory before battle: 1167278080 bytes
Debug Message: Battle: Black Widow Drone (ID:471) is attacking Troll (ID:139)
Debug Message: ProcessBattles: Memory before battle: 1167392768 bytes
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
Debug Message: -------------------------
Debug Message: - Ending Turn 177 -
Debug Message: Current Memory Usage: 1141560 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 356
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 178 -
Debug Message: Current Memory Usage: 1146676 KB
Debug Message: Cities in World: 26
Debug Message: Units in World: 362
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: Unit Rolinard traded from NPC Player to Empire of Kraxis.
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan placed back on trade route path
Debug Message: ProcessBattles: Memory before battle: 1174204416 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Usealat (ID:539)
Debug Message: -------------------------
Debug Message: - Ending Turn 179 -
Debug Message: Current Memory Usage: 1153300 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 371
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 180 -
Debug Message: Current Memory Usage: 1160588 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 371
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1188442112 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188442112 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1188442112 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1188442112 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1188442112 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1188442112 bytes
Debug Message: SAVE GAME: Saving World Memory: 1188442112 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1188442112 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188569088 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188569088 bytes
DebugMessage: Finished auto save. Memory: 1188569088 bytes
Debug Message: ProcessBattles: Memory before battle: 1188663296 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Bandit Archer (ID:559)
Debug Message: ProcessBattles: Memory before battle: 1188663296 bytes
Debug Message: Battle: Etaehem (ID:464) is attacking Thug (ID:592)
Debug Message: ProcessBattles: Memory before battle: 1188933632 bytes
Debug Message: Battle: Troll (ID:139) is attacking Darkling (ID:252)
Debug Message: -------------------------
Debug Message: - Ending Turn 181 -
Debug Message: Current Memory Usage: 1161424 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 380
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 182 -
Debug Message: Current Memory Usage: 1161424 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 377
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: A* Path too long to calculate (21.931713). Aborting
Debug Message: ProcessBattles: Memory before battle: 1189298176 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Caravan (ID:492)
Debug Message: -------------------------
Debug Message: - Ending Turn 183 -
Debug Message: Current Memory Usage: 1161588 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 378
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 54 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1190477824 bytes
Debug Message: Battle: Warg (ID:505) is attacking Bandit Archer (ID:633)
Debug Message: -------------------------
Debug Message: - Ending Turn 184 -
Debug Message: Current Memory Usage: 1162576 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 384
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1190232064 bytes
Debug Message: Battle: Nabaja (ID:18) is attacking Wolf (ID:568)
Debug Message: -------------------------
Debug Message: - Ending Turn 185 -
Debug Message: Current Memory Usage: 1160968 KB
Debug Message: Cities in World: 27
Debug Message: Units in World: 391
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1188831232 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188831232 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1188831232 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1188831232 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1188831232 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1188831232 bytes
Debug Message: SAVE GAME: Saving World Memory: 1188831232 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1188831232 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188831232 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188831232 bytes
DebugMessage: Finished auto save. Memory: 1188831232 bytes
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
DebugMessage: A* Path too long to calculate (43.566040). Aborting
Debug Message: -------------------------
Debug Message: - Ending Turn 186 -
Debug Message: Current Memory Usage: 1159948 KB
Debug Message: Cities in World: 28
Debug Message: Units in World: 392
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 187 -
Debug Message: Current Memory Usage: 1160300 KB
Debug Message: Cities in World: 28
Debug Message: Units in World: 401
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 188 -
Debug Message: Current Memory Usage: 1160752 KB
Debug Message: Cities in World: 28
Debug Message: Units in World: 401
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 189 -
Debug Message: Current Memory Usage: 1161132 KB
Debug Message: Cities in World: 28
Debug Message: Units in World: 406
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1188999168 bytes
Debug Message: Battle: Nabaja (ID:18) is attacking Swarm Spider (ID:657)
Debug Message: -------------------------
Debug Message: - Ending Turn 190 -
Debug Message: Current Memory Usage: 1159764 KB
Debug Message: Cities in World: 28
Debug Message: Units in World: 415
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1187598336 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1187598336 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1187598336 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1187598336 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1187598336 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1187598336 bytes
Debug Message: SAVE GAME: Saving World Memory: 1187598336 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1187598336 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1187598336 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1187598336 bytes
DebugMessage: Finished auto save. Memory: 1187598336 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 191 -
Debug Message: Current Memory Usage: 1159828 KB
Debug Message: Cities in World: 28
Debug Message: Units in World: 415
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: -------------------------
Debug Message: - Ending Turn 192 -
Debug Message: Current Memory Usage: 1160368 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 422
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1188216832 bytes
Debug Message: Battle: Warg (ID:505) is attacking Mire Skath (ID:467)
Debug Message: ProcessBattles: Memory before battle: 1188216832 bytes
Debug Message: Battle: Troll (ID:682) is attacking Swarm Spider (ID:627)
Debug Message: -------------------------
Debug Message: - Ending Turn 193 -
Debug Message: Current Memory Usage: 1160368 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 422
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1188216832 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Black Widow (ID:658)
Debug Message: -------------------------
Debug Message: - Ending Turn 194 -
Debug Message: Current Memory Usage: 1160368 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 415
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 195 -
Debug Message: Current Memory Usage: 1160776 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 416
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1188634624 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188634624 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1188634624 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1188634624 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1188634624 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1188634624 bytes
Debug Message: SAVE GAME: Saving World Memory: 1188634624 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1188634624 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188765696 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1188765696 bytes
DebugMessage: Finished auto save. Memory: 1188765696 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 196 -
Debug Message: Current Memory Usage: 1160904 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 417
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1188765696 bytes
Debug Message: Battle: Shadow Warg (ID:94) is attacking Outlaw (ID:600)
Debug Message: -------------------------
Debug Message: - Ending Turn 197 -
Debug Message: Current Memory Usage: 1160904 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 418
Debug Message: Units in World with Gfx: 0
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 43 tile(s) had their environments updated.
Debug Message: Unit Diruuna traded from NPC Player to Empire of Magnar.
Debug Message: -------------------------
Debug Message: - Ending Turn 198 -
Debug Message: Current Memory Usage: 1162276 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 426
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 1188384768 bytes
Debug Message: Battle: River Slag (ID:251) is attacking Bandit Archer (ID:655)
Debug Message: ProcessBattles: Memory before battle: 1188384768 bytes
Debug Message: Battle: Observers (ID:442) is attacking Darkling Warrior (ID:711)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 199 -
Debug Message: Current Memory Usage: 1166012 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 427
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1193996288 bytes
Debug Message: Battle: Observers (ID:410) is attacking Fire Shrill (ID:240)
Debug Message: ProcessBattles: Memory before battle: 1193996288 bytes
Debug Message: Battle: Golem (ID:719) is attacking Swarm Spider (ID:491)
Debug Message: -------------------------
Debug Message: - Ending Turn 200 -
Debug Message: Current Memory Usage: 1166012 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 441
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1193996288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1193996288 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1193996288 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1193996288 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1193996288 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1193996288 bytes
Debug Message: SAVE GAME: Saving World Memory: 1193996288 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1193996288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1193996288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1193996288 bytes
DebugMessage: Finished auto save. Memory: 1193996288 bytes
DebugMessage: A* Path too long to calculate (13.341664). Aborting
Debug Message: ProcessBattles: Memory before battle: 1193996288 bytes
Debug Message: Battle: Bandit (ID:159) is attacking Yoje (ID:725)
Debug Message: ProcessBattles: Memory before battle: 1194323968 bytes
Debug Message: Battle: Observers (ID:404) is attacking Caravan (ID:694)
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message: -------------------------
Debug Message: - Ending Turn 201 -
Debug Message: Current Memory Usage: 1166888 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 448
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: Caravan successfully retrieved path
DebugMessage: A* Path too long to calculate (29.410883). Aborting
Debug Message: ProcessBattles: Memory before battle: 1195794432 bytes
Debug Message: Battle: Hoarder Spider (ID:372) is attacking Caravan (ID:693)
Debug Message: ProcessBattles: Memory before battle: 1196920832 bytes
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Battle: Nicklasa (ID:0) is attacking Defenders (ID:679)
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message: -------------------------
Debug Message: - Ending Turn 202 -
Debug Message: Current Memory Usage: 1177440 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 452
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: ProcessBattles: Memory before battle: 1200504832 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Highwayman (ID:668)
Debug Message: ProcessBattles: Memory before battle: 1200504832 bytes
Debug Message: Battle: Golem (ID:719) is attacking Spiderling (ID:394)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message: -------------------------
Debug Message: - Ending Turn 203 -
Debug Message: Current Memory Usage: 1171256 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 454
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1199427584 bytes
Debug Message: Battle: Golem (ID:719) is attacking Pioneer (ID:758)
Debug Message: -------------------------
Debug Message: - Ending Turn 204 -
Debug Message: Current Memory Usage: 1171500 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 205 -
Debug Message: Current Memory Usage: 1172488 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1201405952 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1201405952 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1201405952 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1201405952 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1201405952 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1201405952 bytes
Debug Message: SAVE GAME: Saving World Memory: 1201405952 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1201405952 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1201471488 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1201471488 bytes
DebugMessage: Finished auto save. Memory: 1201471488 bytes
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 206 -
Debug Message: Current Memory Usage: 1181084 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1209442304 bytes
Debug Message: Battle: Nabaja (ID:18) is attacking Pioneer (ID:757)
Debug Message: ProcessBattles: Memory before battle: 1209442304 bytes
Debug Message: Battle: Golem (ID:719) is attacking Outlaw (ID:352)
Debug Message: -------------------------
Debug Message: - Ending Turn 207 -
Debug Message: Current Memory Usage: 1181096 KB
Debug Message: Cities in World: 29
Debug Message: Units in World: 456
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 208 -
Debug Message: Current Memory Usage: 1181096 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 461
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1209446400 bytes
Debug Message: Battle: Troll (ID:682) is attacking Robber (ID:732)
Debug Message: ProcessBattles: Memory before battle: 1209446400 bytes
Debug Message: Battle: Golem (ID:719) is attacking Outlaw (ID:82)
Debug Message: ProcessBattles: Memory before battle: 1209446400 bytes
Debug Message: Battle: Darkling (ID:764) is attacking Bandit (ID:150)
Debug Message: -------------------------
Debug Message: - Ending Turn 209 -
Debug Message: Current Memory Usage: 1181100 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 462
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 210 -
Debug Message: Current Memory Usage: 1179748 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 450
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1208201216 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1208201216 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1208201216 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1208201216 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1208201216 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1208201216 bytes
Debug Message: SAVE GAME: Saving World Memory: 1208201216 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1208201216 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1208332288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1208332288 bytes
DebugMessage: Finished auto save. Memory: 1208332288 bytes
Debug Message: ProcessBattles: Memory before battle: 1208729600 bytes
Debug Message: Battle: Darkling Warrior (ID:766) is attacking Bandit (ID:150)
Debug Message: ProcessBattles: Memory before battle: 1208729600 bytes
Debug Message: Battle: Wolf (ID:779) is attacking Amethukri (ID:460)
Debug Message: -------------------------
Debug Message: - Ending Turn 211 -
Debug Message: Current Memory Usage: 1178044 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 450
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1206374400 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Robber (ID:737)
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: Forest: Forest! | Tile Direction: 8
Debug Message: -------------------------
Debug Message: - Ending Turn 212 -
Debug Message: Current Memory Usage: 1179828 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 449
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 213 -
Debug Message: Current Memory Usage: 1180576 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 444
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 21 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1209434112 bytes
Debug Message: Battle: Wolf (ID:779) is attacking Rilis (ID:199)
Debug Message: -------------------------
Debug Message: - Ending Turn 214 -
Debug Message: Current Memory Usage: 1180104 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 446
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: World: Updating ZOC.
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 215 -
Debug Message: Current Memory Usage: 1180108 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 448
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1208430592 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1208430592 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1208430592 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1208430592 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1208430592 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1208430592 bytes
Debug Message: SAVE GAME: Saving World Memory: 1208430592 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1208430592 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1208627200 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1208627200 bytes
DebugMessage: Finished auto save. Memory: 1208627200 bytes
DebugMessage: Loaded font Tahoma-14
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: ProcessBattles: Memory before battle: 1208827904 bytes
Debug Message: Battle: Relias (ID:1) is attacking Spiderling (ID:649)
Debug Message: -------------------------
Debug Message: - Ending Turn 216 -
Debug Message: Current Memory Usage: 1179128 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 449
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1207558144 bytes
Debug Message: Battle: Corpse Spider (ID:23) is attacking Diruuna (ID:641)
Debug Message: ProcessBattles: Memory before battle: 1207558144 bytes
Debug Message: Battle: Nabaja (ID:18) is attacking Corpse Spider (ID:23)
Debug Message: ProcessBattles: Memory before battle: 1207558144 bytes
Debug Message: Battle: Troll Shaman (ID:138) is attacking Pioneer (ID:754)
Debug Message: -------------------------
Debug Message: - Ending Turn 217 -
Debug Message: Current Memory Usage: 1179592 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 444
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message: Battle: Lurk (ID:317) is attacking Thug (ID:784)
Debug Message: ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message: Battle: Fire Shrill (ID:792) is attacking Swarm Spider (ID:794)
Debug Message: ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message: ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message: Battle: River Slag (ID:251) is attacking Darkling (ID:746)
Debug Message: Battle: Slag (ID:540) is attacking Defenders (ID:678)
Debug Message: ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message: Battle: Observers (ID:442) is attacking Pioneer (ID:743)
Debug Message: -------------------------
Debug Message: - Ending Turn 218 -
Debug Message: Current Memory Usage: 1179456 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 442
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ProcessBattles: Memory before battle: 1209380864 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Pioneer (ID:742)
Debug Message: -------------------------
Debug Message: - Ending Turn 219 -
Debug Message: Current Memory Usage: 1181036 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 435
Debug Message: Units in World with Gfx: 6
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 220 -
Debug Message: Current Memory Usage: 1181036 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 439
Debug Message: Units in World with Gfx: 6
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: About to auto save. Memory: 1209720832 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1209720832 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1209720832 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1209720832 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1209720832 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1209720832 bytes
Debug Message: SAVE GAME: Saving World Memory: 1209720832 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1209720832 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1209720832 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1209720832 bytes
DebugMessage: Finished auto save. Memory: 1209720832 bytes
Debug Message: ProcessBattles: Memory before battle: 1209720832 bytes
Debug Message: Battle: Darkling Warrior (ID:766) is attacking Outlaw (ID:200)
Debug Message: ProcessBattles: Memory before battle: 1209982976 bytes
Debug Message: Battle: Swarm Spider (ID:470) is attacking Slag (ID:810)
Debug Message: -------------------------
Debug Message: - Ending Turn 221 -
Debug Message: Current Memory Usage: 1181624 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 443
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 222 -
Debug Message: Current Memory Usage: 1180088 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 446
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 1208459264 bytes
Debug Message: Battle: Observers (ID:404) is attacking Wolf (ID:804)
Debug Message: -------------------------
Debug Message: - Ending Turn 223 -
Debug Message: Current Memory Usage: 1180652 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 447
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1208987648 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Outlaw (ID:802)
Debug Message: -------------------------
Debug Message: - Ending Turn 224 -
Debug Message: Current Memory Usage: 1179936 KB
Debug Message: Cities in World: 30
Debug Message: Units in World: 448
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message: -------------------------
Debug Message: - Ending Turn 225 -
Debug Message: Current Memory Usage: 1183792 KB
Debug Message: Cities in World: 31
Debug Message: Units in World: 449
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage: About to auto save. Memory: 1218326528 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1218326528 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1218326528 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1218326528 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1218326528 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1218326528 bytes
Debug Message: SAVE GAME: Saving World Memory: 1218326528 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1218326528 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1218392064 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1218392064 bytes
DebugMessage: Finished auto save. Memory: 1218392064 bytes
Debug Message: ProcessBattles: Memory before battle: 1212305408 bytes
Debug Message: Battle: Troll Shaman (ID:138) is attacking Lurk (ID:773)
Debug Message: -------------------------
Debug Message: - Ending Turn 226 -
Debug Message: Current Memory Usage: 1182844 KB
Debug Message: Cities in World: 31
Debug Message: Units in World: 448
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 227 -
Debug Message: Current Memory Usage: 1184376 KB
Debug Message: Cities in World: 31
Debug Message: Units in World: 452
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message: ProcessBattles: Memory before battle: 1213214720 bytes
Debug Message: Battle: Sand Crawler (ID:710) is attacking Black Widow (ID:788)
Debug Message: ProcessBattles: Memory before battle: 1213214720 bytes
Debug Message: Battle: Swarm Spider (ID:552) is attacking Niinues (ID:617)
Debug Message: -------------------------
Debug Message: - Ending Turn 228 -
Debug Message: Current Memory Usage: 1184928 KB
Debug Message: Cities in World: 31
Debug Message: Units in World: 453
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 229 -
Debug Message: Current Memory Usage: 1186700 KB
Debug Message: Cities in World: 31
Debug Message: Units in World: 447
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1215574016 bytes
Debug Message: Battle: Osattirad (ID:446) is attacking Defenders (ID:558)
Debug Message: ProcessBattles: Memory before battle: 1215574016 bytes
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: Battle: Darkling Warrior (ID:766) is attacking Darkling (ID:774)
Debug Message: -------------------------
Debug Message: - Ending Turn 230 -
Debug Message: Current Memory Usage: 1185716 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 451
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 87 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage: About to auto save. Memory: 1220239360 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1220239360 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1220239360 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1220239360 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1220239360 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1220239360 bytes
Debug Message: SAVE GAME: Saving World Memory: 1220239360 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1220239360 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1220304896 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1220304896 bytes
DebugMessage: Finished auto save. Memory: 1220304896 bytes
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 231 -
Debug Message: Current Memory Usage: 1186360 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 439
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: -------------------------
Debug Message: - Ending Turn 232 -
Debug Message: Current Memory Usage: 1187252 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 448
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1215717376 bytes
Debug Message: Battle: Golem (ID:719) is attacking Mire Skath (ID:814)
Debug Message: -------------------------
Debug Message: - Ending Turn 233 -
Debug Message: Current Memory Usage: 1187436 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message: ProcessBattles: Memory before battle: 1216815104 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Caravan (ID:812)
Debug Message: ProcessBattles: Memory before battle: 1216811008 bytes
Debug Message: Battle: Bandit (ID:241) is attacking Pioneer (ID:756)
Debug Message: -------------------------
Debug Message: - Ending Turn 234 -
Debug Message: Current Memory Usage: 1188292 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 456
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1216811008 bytes
Debug Message: Battle: Scouts (ID:515) is attacking Mire Skath (ID:825)
Debug Message: ProcessBattles: Memory before battle: 1216811008 bytes
Debug Message: Battle: Observers (ID:350) is attacking Pioneer (ID:772)
Debug Message: -------------------------
Debug Message: - Ending Turn 235 -
Debug Message: Current Memory Usage: 1186936 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1215422464 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1215422464 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1215422464 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1215422464 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1215422464 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1215422464 bytes
Debug Message: SAVE GAME: Saving World Memory: 1215422464 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1215422464 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1215422464 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1215422464 bytes
DebugMessage: Finished auto save. Memory: 1215422464 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 236 -
Debug Message: Current Memory Usage: 1186908 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217978 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217978 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217949 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217949 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217949 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217974 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1217978 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: -------------------------
Debug Message: - Ending Turn 237 -
Debug Message: Current Memory Usage: 1190712 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 455
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 238 -
Debug Message: Current Memory Usage: 1186660 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 462
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 22 tile(s) had their environments updated.
Debug Message: -------------------------
Debug Message: - Ending Turn 239 -
Debug Message: Current Memory Usage: 1187008 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 468
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
DebugMessage: A* Path too long to calculate (85.702972). Aborting
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 240 -
Debug Message: Current Memory Usage: 1193512 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 475
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1222156288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1222156288 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1222156288 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1222156288 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1222156288 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1222156288 bytes
Debug Message: SAVE GAME: Saving World Memory: 1222156288 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1222156288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1222156288 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1222156288 bytes
DebugMessage: Finished auto save. Memory: 1222156288 bytes
Debug Message: ProcessBattles: Memory before battle: 1222156288 bytes
Debug Message: Battle: Young Ogre (ID:785) is attacking Miilara (ID:612)
Debug Message: -------------------------
Debug Message: - Ending Turn 241 -
Debug Message: Current Memory Usage: 1193712 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 479
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1222361088 bytes
Debug Message: Battle: Outlaw (ID:120) is attacking Rilis (ID:199)
Debug Message: -------------------------
Debug Message: - Ending Turn 242 -
Debug Message: Current Memory Usage: 1193712 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 480
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 243 -
Debug Message: Current Memory Usage: 1194112 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 485
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1222770688 bytes
Debug Message: Battle: Swarm Spider (ID:562) is attacking Golem (ID:719)
Debug Message: -------------------------
Debug Message: - Ending Turn 244 -
Debug Message: Current Memory Usage: 1194112 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 485
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1222172672 bytes
Debug Message: Battle: Earth Shrill (ID:861) is attacking Outlaw (ID:336)
Debug Message: -------------------------
Debug Message: - Ending Turn 245 -
Debug Message: Current Memory Usage: 1194316 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 480
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: About to auto save. Memory: 1222979584 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1222979584 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1222979584 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1222979584 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1222979584 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1222979584 bytes
Debug Message: SAVE GAME: Saving World Memory: 1222979584 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1222979584 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1222979584 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1222979584 bytes
DebugMessage: Finished auto save. Memory: 1222979584 bytes
Debug Message: ProcessBattles: Memory before battle: 1222979584 bytes
Debug Message: Battle: Advanced Scouts (ID:642) is attacking Highwayman (ID:822)
Debug Message: ProcessBattles: Memory before battle: 1222979584 bytes
Debug Message: Battle: Golem (ID:719) is attacking Darkling (ID:253)
Debug Message: -------------------------
Debug Message: - Ending Turn 246 -
Debug Message: Current Memory Usage: 1194500 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 481
Debug Message: Units in World with Gfx: 1
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 1221300224 bytes
Debug Message: Battle: Fire Shrill (ID:792) is attacking Caravan (ID:793)
Debug Message: World Prop: World Prop 1426
Debug Message: World Prop: World Prop 1399
Debug Message: Forest: Forest! | Tile Direction: 2
Debug Message: -------------------------
Debug Message: - Ending Turn 247 -
Debug Message: Current Memory Usage: 1200412 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 486
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: ProcessBattles: Memory before battle: 1229434880 bytes
Debug Message: Battle: Scouts (ID:515) is attacking Darkling Warrior (ID:882)
Debug Message: ProcessBattles: Memory before battle: 1229434880 bytes
Debug Message: Battle: Golem (ID:719) is attacking Black Widow Drone (ID:124)
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 248 -
Debug Message: Current Memory Usage: 1198860 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 488
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1227632640 bytes
Debug Message: Battle: Troll Shaman (ID:138) is attacking Outlaw (ID:420)
Debug Message: -------------------------
Debug Message: - Ending Turn 249 -
Debug Message: Current Memory Usage: 1199244 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 488
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1229996032 bytes
Debug Message: Battle: Darkling (ID:768) is attacking Bandit (ID:83)
Debug Message: -------------------------
Debug Message: - Ending Turn 250 -
Debug Message: Current Memory Usage: 1201552 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 489
Debug Message: Units in World with Gfx: 2
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: WARNING: No cutscene of internal name found, using subpack type name
DebugMessage: About to auto save. Memory: 1231532032 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1231532032 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1231532032 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1231532032 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1231532032 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1231532032 bytes
Debug Message: SAVE GAME: Saving World Memory: 1231532032 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1231532032 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1231663104 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1231663104 bytes
DebugMessage: Finished auto save. Memory: 1231663104 bytes
Debug Message: ProcessBattles: Memory before battle: 1231990784 bytes
Debug Message: Battle: Observers (ID:410) is attacking Brigand Archer (ID:901)
Debug Message: ProcessBattles: Memory before battle: 1231990784 bytes
Debug Message: Battle: Golem (ID:719) is attacking Black Widow Drone (ID:513)
Debug Message: -------------------------
Debug Message: - Ending Turn 251 -
Debug Message: Current Memory Usage: 1200512 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 498
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1230110720 bytes
Debug Message: Battle: Fire Shrill (ID:792) is attacking Caravan (ID:571)
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message: -------------------------
Debug Message: - Ending Turn 252 -
Debug Message: Current Memory Usage: 1201164 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 492
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1229991936 bytes
Debug Message: Battle: Scouts (ID:515) is attacking Brigand (ID:883)
Debug Message: ProcessBattles: Memory before battle: 1230118912 bytes
Debug Message: Battle: Fire Shrill (ID:860) is attacking Darkling (ID:774)
Debug Message: -------------------------
Debug Message: - Ending Turn 253 -
Debug Message: Current Memory Usage: 1201288 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 497
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1230917632 bytes
Debug Message: Battle: Anoriet (ID:692) is attacking Outlaw (ID:906)
Debug Message: ProcessBattles: Memory before battle: 1230917632 bytes
Debug Message: Battle: Robber (ID:720) is attacking Scouts (ID:531)
Debug Message: -------------------------
Debug Message: - Ending Turn 254 -
Debug Message: Current Memory Usage: 1202228 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 504
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: A* Path too long to calculate (3.000000). Aborting
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 255 -
Debug Message: Current Memory Usage: 1202352 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 498
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1231208448 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1231208448 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1231208448 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1231208448 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1231208448 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1231208448 bytes
Debug Message: SAVE GAME: Saving World Memory: 1231208448 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1231208448 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1231273984 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1231273984 bytes
DebugMessage: Finished auto save. Memory: 1231273984 bytes
Debug Message: -------------------------
Debug Message: - Ending Turn 256 -
Debug Message: Current Memory Usage: 1203184 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 499
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1232060416 bytes
Debug Message: Battle: Magnar III (ID:4) is attacking Caravan (ID:905)
Debug Message: -------------------------
Debug Message: - Ending Turn 257 -
Debug Message: Current Memory Usage: 1203200 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 500
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message: ProcessBattles: Memory before battle: 1232072704 bytes
Debug Message: Battle: Troll Shaman (ID:138) is attacking Darkling Warrior (ID:656)
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 258 -
Debug Message: Current Memory Usage: 1203580 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 499
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message: Caravan successfully retrieved path
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message: -------------------------
Debug Message: - Ending Turn 259 -
Debug Message: Current Memory Usage: 1205224 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 499
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1234948096 bytes
Debug Message: Battle: Scouts (ID:611) is attacking Bandit (ID:831)
Debug Message: ProcessBattles: Memory before battle: 1234948096 bytes
Debug Message: Battle: Fire Shrill (ID:792) is attacking Caravan (ID:809)
Debug Message: -------------------------
Debug Message: - Ending Turn 260 -
Debug Message: Current Memory Usage: 1206012 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 501
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 57 tile(s) had their environments updated.
DebugMessage: About to auto save. Memory: 1235124224 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1235124224 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1235124224 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1235124224 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1235124224 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1235124224 bytes
Debug Message: SAVE GAME: Saving World Memory: 1235124224 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1235124224 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1235189760 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1235189760 bytes
DebugMessage: Finished auto save. Memory: 1235189760 bytes
DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
Debug Message: ProcessBattles: Memory before battle: 1234329600 bytes
Debug Message: Battle: Observers (ID:410) is attacking Swarm Spider (ID:930)
DebugMessage: Custom ListBox Entry setting size 204 x 0
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 261 -
Debug Message: Current Memory Usage: 1210036 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 508
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1239076864 bytes
Debug Message: Battle: Hoarder Spider (ID:372) is attacking Fire Shrill (ID:792)
Debug Message: -------------------------
Debug Message: - Ending Turn 262 -
Debug Message: Current Memory Usage: 1210036 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 506
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: Forest: Forest! | Tile Direction: 8
DebugMessage: Custom ListBox Entry setting size 204 x 0
Debug Message: -------------------------
Debug Message: - Ending Turn 263 -
Debug Message: Current Memory Usage: 1210496 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 508
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1239547904 bytes
Debug Message: Battle: Anoriet (ID:692) is attacking Caravan (ID:853)
Debug Message: -------------------------
Debug Message: - Ending Turn 264 -
Debug Message: Current Memory Usage: 1210496 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 515
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1239547904 bytes
Debug Message: Battle: Slag (ID:369) is attacking Brigand (ID:944)
Debug Message: -------------------------
Debug Message: - Ending Turn 265 -
Debug Message: Current Memory Usage: 1210496 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 514
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1239547904 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1239547904 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1239547904 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1239547904 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1239547904 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1239547904 bytes
Debug Message: SAVE GAME: Saving World Memory: 1239547904 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players
Debug Message: Saving roads
Debug Message: Saving Npcs to spawn
Debug Message: Saving next IDs
Debug Message: Saving resource marketplace values
Debug Message: Saving trigger manager
Debug Message: Saving music data
Debug Message: Saving game mode
Debug Message: Saving temporary map modifiers
Debug Message: SAVE GAME: Saving World - Complete Memory: 1239547904 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1239810048 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1239810048 bytes
DebugMessage: Finished auto save. Memory: 1239810048 bytes
Debug Message: ProcessBattles: Memory before battle: 1239810048 bytes
Debug Message: Battle: Observers (ID:176) is attacking Anoriet (ID:692)
Debug Message: ProcessBattles: Memory before battle: 1238409216 bytes
Debug Message: Battle: Scouts (ID:531) is attacking Observers (ID:176)
Debug Message: -------------------------
Debug Message: - Ending Turn 266 -
Debug Message: Current Memory Usage: 1209384 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 509
Debug Message: Units in World with Gfx: 4
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
Debug Message: ProcessBattles: Memory before battle: 1239195648 bytes
Debug Message: Battle: Observers (ID:410) is attacking Brigand (ID:938)
Debug Message: ProcessBattles: Memory before battle: 1239195648 bytes
Debug Message: Battle: Scouts (ID:531) is attacking Edreh (ID:435)
Debug Message: -------------------------
Debug Message: - Ending Turn 267 -
Debug Message: Current Memory Usage: 1208784 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 513
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
Debug Message: Caravan successfully retrieved path
Debug Message: -------------------------
Debug Message: - Ending Turn 268 -
Debug Message: Current Memory Usage: 1208784 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 511
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: ProcessBattles: Memory before battle: 1237815296 bytes
Debug Message: Battle: Advanced Scouts (ID:585) is attacking Swarm Spider (ID:857)
Debug Message: ProcessBattles: Memory before battle: 1237815296 bytes
Debug Message: Battle: Gatherer Spider (ID:870) is attacking Advanced Scouts (ID:643)
Debug Message: -------------------------
Debug Message: - Ending Turn 269 -
Debug Message: Current Memory Usage: 1208804 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 512
Debug Message: Units in World with Gfx: 5
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
Debug Message: -------------------------
Debug Message: - Ending Turn 270 -
Debug Message: Current Memory Usage: 1208804 KB
Debug Message: Cities in World: 32
Debug Message: Units in World: 518
Debug Message: Units in World with Gfx: 3
DebugMessage: Garbage Collection: Begin
DebugMessage: Garbage Collection: End
DebugMessage: Removing destroyed player objects
DebugMessage: Removing destroyed world objects
DebugMessage: Removing destroyed units
DebugMessage: Removing destroyed improvements
DebugMessage: Removing destroyed mountains
DebugMessage: Removing destroyed cloth map objects
DebugMessage: Removing destroyed goodie huts
DebugMessage: Removing destroyed resources
DebugMessage: Removing destroyed props
DebugMessage: Removing destroyed objects from sector mapper
DebugMessage: Removing destroyed objects from Tactical sector mapper
DebugMessage: Removing retired units
DebugMessage: Check for end of game
DebugMessage: Updating dynasty
DebugMessage: Updating Population.
DebugMessage: World: Updating ZOC.
DebugMessage: Updating ZOC.
DebugMessage: About to auto save. Memory: 1237815296 bytes
DebugMessage: Deleting save game. Curr. Memory Usage: 1237815296 bytes
Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1237815296 bytes
Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1237815296 bytes
Debug Message: SAVE GAME: Saving Quick Data Memory: 1237815296 bytes
Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1237815296 bytes
Debug Message: SAVE GAME: Saving World Memory: 1237815296 bytes
Debug Message: Saving Goodie Huts
Debug Message: Saving Quest Locations
Debug Message: Saving dungeons
Debug Message: Saving shards
Debug Message: Saving resource hoards
Debug Message: Saving world props
Debug Message: Saving rivers
Debug Message: Saving Dynasty Members
Debug Message: Saving players