[1.40] Hit Points Bug for Designed Kingdom Units

By on September 28, 2011 9:45:03 PM from Elemental Forums Elemental Forums

Das123

Join Date 05/2003
+77

Playing as any of the Kingdoms, the peasants start with 5hp from 5 Constitution. New units start with 3hp from 3 Constitution.

Empire units start with 5hp for both new and peasant units.

Bug means it is better to upgrade Peasants than to create new units.

(This is an old bug BTW.)

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September 28, 2011 11:01:09 PM from Elemental Forums Elemental Forums

I've run into this problem as well playing as an Empire, Magnar specifically. Any new Trog units only have 3HP, whereas the standard peasant (non-trog) has 5.

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September 29, 2011 2:15:57 AM from Elemental Forums Elemental Forums

I'll put in a fix in 1.3 of After the War mod (not yet released)

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