So far this has been the most stable version of WOM, (clean install with no mods) that said the game is boring.
Exploring is dead in WOM, no matter what map you play you are surrounded by AI players early on, limiting exploring and the removal of Boats also killed exploring the map. Island Maps just don't have any use. Add an underground passages like (Age of Wonder) or airship to travel over land/sea if your are going to remove boats and to make island maps playable.
Random Research Gone, you are now forced to research the same things in the same order to each game to get more food or money, there is no randomness or breakthroughs. Add the ability to find research and scrolls during quests, add some randomness to what you get, food + 10, food + 25, food + 50, not the just the same thing again and again.
Have no flavor and are pretty much the same, add some personality to the AI leaders,
Quest/Adventures are boring
The game really needs something like a dungeon crawls, like caves, exploring ruins, lost city, etc. Use the tactical map has an area to explore with fog.
There is very little interaction between family members, hero's, other factions. Add courting of other factions, ability to promote single troops into hero's. Add bribes, assassinations, kidnapping, ransom of hero's, family members, etc. Just look at Alpha Centauri for factional leaders with some personality. Add taunts from enemies, comments about your family, etc. Add city leaders.
Still sucks and is unbalanced, too weak early on, too powerful late in the game.
It sucks to have to reform caravans again and again.
Stop enemy caravans that keep showing up at your cities.
Stop roads from going through enemy territory
You can't seem to from new roads between cities.