Change Log: v1.2c
+ Began work to make tactical combat occur simultaneously with the attacker getting a slight advantage (still more to do)
+ City population starts out at 1 instead of 0 so that players can build more things right away (note that it it takes one turn for this to occur at the start of the game)
+ SpecialistCost grows slower and tops out at 10X the base cost
+ Farms no longer cost money to build
+ Minimum default zoom decreased from 6.5 feet (650) to 250 feet (2500) -- this can be overridden in the options if you want to zoom in really really close
+ Janusk option removed
+ Removed some of the improvements that are no longer relevant (will try to find some new use for them later - left the assets in there for modders)
+ Fixed strange noises quest, player loses HP permanently instead of essence if they choose to get their mega powerful unit.
Plan to release this week for the beta testers.