Beserk is using the wrong number for the defense value when calculating the attack power when cast on a group resulting in unexpectedly big bonusses to the attack power. Searching the forums I've found that this has already been reported during the 1.09 beta: https://forums.elementalgame.com/401434
so I think it's well time for a fix
incuding some pictures to clarrify the bug
http://dl.dropbox.com/u/10491696/Elemental1.19nBugreports/debugrakir3.err
http://dl.dropbox.com/u/10491696/Elemental1.19nBugreports/debugrakir4.err
http://dl.dropbox.com/u/10491696/Elemental1.19nBugreports/QuickSaveRakir2.EleSav


Attack power of a group before beserk

Defense of the unit before beserk. Note that the defense of 24 is the combined defense of the 3 soldiers ( so has already been multiplied by 3)

Attack Power of the unit after casting Beserk. Note that it used the defense value of the group instead of an individual soldier which then gets multiplied by 3 which results in a too high attack of 126