Too hard a game!

By on January 9, 2011 9:53:16 AM from Elemental Forums Elemental Forums

Yamhee

Join Date 01/2011
+2

I just got the game, and am finding the game unbelievably difficult.

The gameplay is fine, I understand the mechanics, however my champions are getting destroyed, and my cities overrun.

Note I am playing on Novice, but still creatures are overpowering me.

I would expect the lowest difficulty to "cheat" and always remain bellow my level in development and champions power. Such as pretty much all games do when playing on the simplest level.

 

So what the F am I doing wrong????? I am seriously POed. The fun is sucked right out!!

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January 9, 2011 6:29:26 PM from Elemental Forums Elemental Forums

Note I am playing on Novice, but still creatures are overpowering me.

Wait what...lol.

Stop rushing adventure tech.. go for civics and warfare etc before you start working on those.

Also.. don't send your heros sov etc out all alone.. build some troops to go with them..

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January 9, 2011 6:44:19 PM from Elemental Forums Elemental Forums

The wilds are a dangerous place during the early game these days. Which is a good thing.

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January 9, 2011 6:45:24 PM from Elemental Forums Elemental Forums

Quoting yankeefox,
Reading another thread gave me an idea, are you rushing adventure tech?  Becuase it seems based on reading another thread that world monster difficulty is tied to your adventure level.

Not sure if that is based on an early version though.  And personally I think that is a bad way to determine the world monster level.

Yep, monster difficulty is based on the world's adventure level.  The more players that research it, the more monsters come out to play.  I don't think one player can't make Level 5 creatures appear though.

Its not a bad idea really.  It allows the players to determine how difficult the world is going to be, rather than the game itself going:  "Okay, you're ready for a Level 5 creature at turn X". 

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January 9, 2011 10:58:32 PM from Elemental Forums Elemental Forums

I know he says that he put the AI on novice, but I bet you he didn't. I bet you he put the world difficulty to novice and doesn't realize you have to put each individual AI to novice as well. Listen, when you are choosing AI kingdoms or empires to put into your game, you have to individually click on each crest and change the ai difficulty to novice for EACH ONE.

 

I still don't understand how it is too hard. Even if it defaults to normal and you played the normal AI, it is way too easy. I can beat challenging AI with super ease, next I will try the next level up.

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January 9, 2011 11:27:06 PM from Stardock Forums Stardock Forums

Quoting Frogboy,
Did you set your opponent's difficulty to novice? Some people set the world to novice thinking this affects the difficulty of the computer players.

But it does not.

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January 10, 2011 7:16:30 AM from Elemental Forums Elemental Forums

BlackRainZ, why would I lie about putting the AI to Novice?

And I am not focusing on Adventuring or Trade. They both seem dull....

Anyways, it seems to be going far better now that I focus the city bonus on Gildar and try to get as many Champions as I can. Their bonuses are adding up, and very helpful. So now I can afford better equipment on my Champs, and make better troops.

Also, I just found out about the "Quality" button, the HP bonus this gives my troops is well worth the extended creation time. Now I am not loosing as many units because of it.

I am only 148 turns in, but I think I just might make it this time.

I'm not venturing too far away from my city, "turtling" my way out.

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January 10, 2011 7:46:37 AM from Elemental Forums Elemental Forums

With regards to getting up to speed a little, the campaign is somewhat of a tutorial and may help you a little bit. But note that the game is a lot more fun and has way more features in the sandbox mode.

Main things to consider are:
-. it's all about the tech rush, which means getting as fast and often as possible newer techs researched.
-. some techs unlock new resources on the world, extra food resources are unlocked in the adventure research tree.
-. you can't marry off children if you havent researched the tech in diplomacy, this is an important tech if you want your neighboors to love you.
-. caravans will give you positive standings as well, make sure to send some to your neighboors.
-. cities need to grow, people need houses, people want to live in famous cities; thus housing technology (civics->administration tree) and civic tech like pubs and inns that grant prestige are important.
-. Military wise getting a command post early is important as is unlocking 1st group of equipement sets for your heroes.
-. With your sovereign when you choose a custom one give priority to bonusses over additional stats and forget about equipement.

Advice not to follow:
-. Personally I dont spam cities, I build max 2-3 which I develop as fast as possible, but do get 2 at least. (apparantly it's a better strategy to spam cities)
-. Altar seems to love spamming cities, whenever I spot their pioneers near me I kill them off and start building defense, this seems to refocus them somewhat from spamming cities to attacking (be sure to keep killing those pioneers, sometimes as much as 3-4 are very near to that first one you just killed). (this will lead to war with Altar and it's highly unlikely they'll ever accept any peace offerings you make so be prepared)
-. I dont use magic much or at all even, other then the +1 food bonus for cities. (some spells are really strong so you are missing out, reason I do this is because I prefer to build tech buildings over arcane buildings, i'll get my arcane production up to speed once I start steam rolling the cpu.

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January 10, 2011 7:47:40 AM from Elemental Forums Elemental Forums

Quoting Frogboy,
Did you set your opponent's difficulty to novice? Some people set the world to novice thinking this affects the difficulty of the computer players.

 

This really is something that needs to be more intuitive and/or obvious.  

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January 10, 2011 10:42:13 AM from Elemental Forums Elemental Forums

@DrAtomic1

I did try the Campaign, but it's so bugged I can't get past the walkway to the other zone. I tried to load a new one, and came across the same bug, but this time once I passed that walkway to the other area, I once again couldn't get past the boulders that blocked to the next step....

So I am sticking to the "Sandbox", as it seems the Campaign has been totally ignored patching/fixing wise.

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January 10, 2011 12:47:10 PM from Elemental Forums Elemental Forums

One more thing to point out, since I don't see it anywhere yet... if you're having problems with the creatures overpowering you, I'm pretty sure you can turn off wandering monsters when you create a new game. It's in the same place as where you turned off minor factions (which really aren't a hindrance unless you attack them). I've never tried turning off the wandering monsters before, so I can't say this with 100% certainty.

WRT Diar's Weapons and Armour advice:

It's not enough to not be at war with the faction you wish to purchase from, you need to have a peace treaty or alliance with the faction.

Also, while I agree that Armour is the way to go to help your champion-oriented strategy, if you were to choose to go with building party units, I would balance weapons with armour, giving weapons the edge. The reason being, if you have good weapons on a party unit, you can often just steamroll the enemy without even getting counterattacked. The increased hitpoints of parties also help mitigate when you do get counterattacked, although party units weaken fast as they lose hitpoints, so it is never a good idea to forget about armour completely. However, this is more of a preference thing, as I prefer battles to be over quickly than to whittle away the hitpoints.

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January 10, 2011 12:54:58 PM from Elemental Forums Elemental Forums

I am not saying you are lying, I am saying you might be confused as to the two different difficulties and to the fact that you have to set each individual AI's difficulty. Many people are confused by this.

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January 10, 2011 5:01:56 PM from Elemental Forums Elemental Forums

Quoting BlackRainZ,
I am not saying you are lying, I am saying you might be confused as to the two different difficulties and to the fact that you have to set each individual AI's difficulty. Many people are confused by this.

Oh okay.

Just when someone says "I know he says he did, but I bet he didn't", sounds like someone hinting that the other person is lying.

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January 10, 2011 6:22:53 PM from Elemental Forums Elemental Forums

I notice that when I look at other kingdoms/empires, they tend to have between 50-70 guildar production per turn. I usually have 1-3. Not a -clue- how the AI always has 50+ guildar coming in per turn. Even when I out-tech them by 'yes', I just can't keep up with the armies they can field with infinite gold.

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January 10, 2011 6:55:19 PM from Elemental Forums Elemental Forums

Quoting thionoxial,
I notice that when I look at other kingdoms/empires, they tend to have between 50-70 guildar production per turn. I usually have 1-3. Not a -clue- how the AI always has 50+ guildar coming in per turn. Even when I out-tech them by 'yes', I just can't keep up with the armies they can field with infinite gold.

 

i had noticed the same thing, and figured out it was a combination of them having more cities and trade routes, trade routes are a huge boost to your income, especially if you have a decent amount of cities.

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January 10, 2011 6:59:34 PM from Elemental Forums Elemental Forums

Quoting Yamhee,

Quoting BlackRainZ, reply 36I am not saying you are lying, I am saying you might be confused as to the two different difficulties and to the fact that you have to set each individual AI's difficulty. Many people are confused by this.

Oh okay.

Just when someone says "I know he says he did, but I bet he didn't", sounds like someone hinting that the other person is lying.

 

Understandable, but he's not kidding; there have been many, many threads where it eventually turns out that the reason the game was not the right difficulty (usu. too easy) was because the person didn't realize exactly how the awkward / irritating / unintuitive initial settings work.  And these are often long-time players / beta-testers / heavy posters that are finally discovering this.  So it's a pretty good bet that he assumed you didn't set the difficulty to what you thought you had, not that you lied about it.  Honestly, when I read his initial reply, I thought he was probably right (since I've seen it over and over again in the forums).

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January 10, 2011 7:41:46 PM from Elemental Forums Elemental Forums

When you 1st play this game it is certainly hard and confusing - come one guys you all remember all the posts about wtf I can't build my city up.

 

1st things first - makes sure you place your 1st city right next to a patch of grass - that is going to allow you to build 3 houses once you build on it.

Create your city and build the beacon of faith

If you find the assistant guy hire him and put him in your city. (Janik I think) he will help to jumpstart your tech tree

end turn

Once the exclamation shows over the grass area - build on it

takes like 2-3 turns to complete - keep your sovereign close to the city encase of sneak attack

Once you have the 1st hut - build a couple of peasants

On the second hut being built build workspaces

You want to build a basic defense and start tech research - use civilization to like 3 or 4

then work on basic military upgrades - at the same time you should have enough cheap troops to sent 2-3 with your sovereign and keep 2-3 at home, so you can explore the lands.

 

get leather armor and spears as early as you can and _ like to research teams and forts - to increase city defense

 

When you are comfortable and you find another food source get a pioneer - escorted with 3 peasants and build second city next to that.

Immediately start research on Diplomacy - you want to at least get the caravans upgrade.

 

build caravans and send 1 from each city to the other - 

Once you have a decent economy and good start force - begin building Alchemy huts - or whatever they call them to research magic.

Focus on the spells that you have a shard for - if you don't have the proper shard type - find it in the wild and build a city next to it.

 

there are other tactics - but this works well enough for me.

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January 10, 2011 10:28:28 PM from Stardock Forums Stardock Forums

As someone who started playing last week it was definitely pretty baffling and cryptic the first time around. But baffling because of the weird UI and lack of good feedback from the game, not really the difficulty.

The AI seems pretty damn passive on lower levels and only intermittently agressive on challenging - abandoned that game as it was getting too easy. Just starting a game on hard so definitely not an expert yet at this.

Not trying to put anyone else down - just that's been my experience.

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January 10, 2011 11:57:35 PM from Elemental Forums Elemental Forums

Finally survived with only 2 city's eventualy lost but killed 2 factions first that declared war and ran in to my city's and died lol. that was hard to last that long. Would really appreciate Novice being dumbed up some more. I must just not be good at this game.

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January 11, 2011 12:00:52 AM from Elemental Forums Elemental Forums

I can only get a few turns in on Novice before they will declare war on me. Oh and YES! i am changing the AI difficulty to Novice not the map. By there crest i change it. There seems to always be 1 AI that is doing REALLY well and the rest seem to sit around by me. Like one power rating will be an AI of like 100 while me and the rest of the ai's are at like 40 then the strong ai comes around and kills us. I have checked multiple time there ALL on Novice.

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January 11, 2011 11:53:56 AM from Stardock Forums Stardock Forums

Quoting sirmathmansir,
WRT Diar's Weapons and Armour advice:

It's not enough to not be at war with the faction you wish to purchase from, you need to have a peace treaty or alliance with the faction.

 I hadn't checked the official 1.11 release yet, so I jumped into my game to test it to double check it worked as stated. I was able to bring a hero adjacent to a rivals ZoC and after that ZoC expanded to cover my hero he was able to use that rival factions shop to buy boots,armor,weapons,etc. I did not have to sign a non agression pact or a peace treaty. Just fyi that it is doable. You just need either of those two diplo actions if you want to be able to 'walk' into a rival factions ZoC to use the shop at will.


Quoting DarkSide73,
Create your city and build the beacon of faith

Omigosh - I can't believe I forgot to say to build that Beacon thingy or the Tower of Dominion in my tips post earlier.. thanks DarkSide73 for mentioning it. ops.

 

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January 11, 2011 12:26:42 PM from Elemental Forums Elemental Forums

LOL - won't be much you can do without that dohickey.  LOL-BTW great post

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January 11, 2011 8:27:28 PM from Elemental Forums Elemental Forums

Since 1.1 I find creatures can easily wipe me out at the beginning of the game, on any difficulty level. The problem is that you are not provided with any short term means of defending yourself..... such things as flame dart or archery which i could access fairly early in previous game versions have been moved behind a large barrier of technology now in 1.1 So the proverbial rug has been pulled out from under us at the start!

 

This and bland maps has caused me to give up entirely on random maps. I now exclusively use the mad editor and it is much, much more fun!

 

As for creatures at the start of the game, here is how i solved that problem....  Map editor - put a few minor races around the place, from whom you can buy weapons and armor, (Speaking in extreme sarcastic tone.... as it happens, weapons and armor can be used to defeat creatures! Wow, who would have thought?!?!)

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January 14, 2011 5:57:16 AM from Elemental Forums Elemental Forums

OKay, been getting a few PMs since this topic from other "new" players that also have been having problems. Someone even had to use cheats!

 

So I decided to make a "Let's Play" video of sorts. I don't want to call it a "Let's Play", since I too am VERY new to the game, but perhaps watching someone play might help the others that can't get past Novice setting.

I have found a strategy that seems to be working for me, so I will be telling you guys what I do and think as I play.

I have never played a complete game, but I might as well take you guys with me on the adventure.

 

Please feel free to add comments and tips as I play. Suggestions and corrections are welcome!

I am uploading them as I play RIGHT NOW. I doubt I will have time to do I full game at one go, but every 7 minutes I stop and upload what I have just done...so this is "almost live".

 

Oh and forgive any grammar/English mistakes. This is the first time I have ever recorded/posted for YouTube.

 

Here is video Part 1, which is how I created my character etc. The other videos should start coming as I progress.

 

EDIT:

Dear god I hate hearing my own voice...

 

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January 14, 2011 8:17:34 AM from Stardock Forums Stardock Forums

Dear god I hate hearing my own voice...

hehehe... don't we all.

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January 14, 2011 8:38:13 AM from Elemental Forums Elemental Forums

Well, think that's Game Over.

The Novice AI did indeed beat me thanks to city spamming... It boxed me in, and I could not get my Pioneers out. Just look at the last video to see what it did.

 

This should be a good example of how the Novice should NOT behave.

 

In my opinion Novice should NEVER pass the players Tech level, Kingdom strength, Troop development etc etc. It should only be lower than me. Next step up in the difficulty, then the AI should keep its self EQUAL to me. Then the next after that it can develop slightly higher etc etc

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