Okay so I'm at my wit's end and the search function isn't working for some reason, so please forgive if this has already been answered somewhere.
Right now I'm working on a sort of mini-mod, but I've run into a problem. I'm trying to create a building that will allow Kingdoms to construct their own Warg Kennels. I've already done the necessary Build and Complete tiles, I've added everything that should be needed into KingdomUnlimitedImprovements.xml, even going so far as to just copy and paste the Kennel improvement data from the Empire improvements xml. It doesn't work. It should, as far as I know, but it doesn't. Seems like the game is just spiting me for having the gall to change it.
My questions are as follows...
1: Is what I am trying to do even possible? Is there something preventing this kind of modification from working? I can't imagine what I'm trying to do is any different than having Empires and Kingdoms build different structures on any other resource.
2: I put the building tiles in Mods\Data\English\Core Tiles and the KingdomUnlimitedblahblah.xml into Mods\Data\English\Core Improvements just as they are located in the game directory. Is this wrong or even necessary?
3: The Wargs resource always display the text "Can't build: Building on this resource requires the technology "", which we don't currently have" even after I have researched Mounted Warfare. I suspect this means the problem may stem from not having the necessary "permission" from a tech to build on the tile. After an extensive search I still can't find where this might be fixed though. Thoughts?