Were is magic in this game?
Were are our wizards champions, npc grown up by our hands withour armors and maces but with a full magic power in their hands?
Gone in the Global Mana
So my idea is:
Each Wizzy Champion appears in game with a base level of only one magic scool and each level he gain he learn automatically a spell of this scool, the player doesn't choose anything.
He has his Mana and his magic touch and the Global Mana go away.
Sovereign has his mana too but he can also to be a warrior pushing on strenght attibutes and leave the Mana Things to his mage champions.
That's a Fantasy Game
BTW tactical combat is not epic, is ridicolous.
I mean, in one turn i had to fight against an army of spiders,bandit,ogres and wolfs all together in this strange alliance
Formations and fighting animation of soldiers seems coming from a indie beta game, look "Fantasy Wars", a TBS game from 1C, and learn how to make formation fighting one against the other in a turn based strategy game.