*** 1.09w is scheduled for release on 12/13/2010 ***
Changes:
1. OOM fixes.
2. Fixed the Destiny's Tutor quest.
3. Fixed a stuck turn bug.
4. Fixed a bug where wild improvements wouldn't be upgraded unless they were adjacent to a city.
5. Fixed a bug that was keeping dynasty kids from starting as channelers.
6. Fixed a bug where dynasty children wouldnt have a new name reflected in the family tree.
7. Fixed a bug that caused a mismatch in saving/loading city data. Could cause games to crash when loading.
Known Issues:
1. In the design a unit screen off hand items appear black. It is because they are being lit from the wrong side.
2. At the victory/defeat screens, the music level ignores your settings.
3. Sometimes improvement icons don't show in the build lists. http://ewom.sjwt.org/2010-12-11/01/24%20-%20Missing%20build%20icons.png
4. Custom unit info card pictures are lost after a few turns.
Future Features:
1. Add a way to target a unit in an army for a strategic spell (without breaking him out of that army).
2. Add a way to select the terrain when the unit is on a tile (so you can build an improvement on a resource without moving the unit).