Here is a video I made of my summoning circle in action however it is currently several different versions of the same building with multiple effects for various statges. I dont even know if its possible to meld the various effects together at different stages of summoning. I will also have the vid description in here as well.
http://www.youtube.com/watch?v=y-Gx5Z-JcjM
This is a summoning circle that I am working on for Elemental War of Magic. What this video is showing is the various stages that the circle goes through while summoning its designated creature. I will list the definitions for the letters you see at each load screen as they are notes to help remind me what stage the circle is at. The ending sequence is basically the circle stages in reverse.
The anime in the background is Soul Eater and the song is called Paper Moon. And no I do not own anything related to Soul Eater.
Definitions.
D=Dormant as in has not been used.
A= Active, the circle has been activated and is opening a gateway.
E=The ritual is nearing its end, the two gateways/world are nearly connected. This is the first phase of the ending sequence.
E2=The final phase of the ending sequence.(I may remove this one but as of now I think it ties in well with the next phase.)
CS=Summoning completed and the creature arrives.
F=Finished the circle is done and cannot be used again.
I am unsure if this project is even possible to complete or even possible with the game engine but I will give it a shot.