I'd just like to give a quick update with what's been going on with me and my mods and what some of the Dragonlance Team members have been up to lately. First off, here's a whole slew of tiles you'll all be seeing in the next update of Undead Rising!!!
Note: Some of these are finished, some aren't. Which one's aren't finished should be somewhat obvious but if you're not sure there's no harm in asking. Stay tuned after the pics for information...
Undead Elemental Shards:
The Undead praying for more magical energy at their Fire Shard. Notice the Custom Skeleton props laid out on tombs.
Water Shard. Notice more custom props, the Ankhs on the pillars.
Undead Housing (so far) :
The Undead don't exactly live in houses like the mortal races of Elemental. Instead they are magically generated from tombs, graveyards, and crypts. In game these structures work the same as houses do for the other races, they just look like parts of cemeteries for the sake of fitting a theme. There is No game-play changes what-so-ever here aside from looks and descriptions to fit the undead theme.
Small Run Down Grave-site (Undead Shack)
Undead Crypt (Undead Shanty)
Cemetery of the Fallen (Not sure what this will replace yet)
Again heavy use of custom props, skeletons, tombstones with pentagrams on them, and ankhs.
Undead City Structures:
Some of these may change or have different names and/or descriptions in game, but, rest assured there will be no game-play changes made. Simply the changing of names of some buildings with new descriptions to make them make sense to a undead faction as the undead have little use for many things the living races use, like money changers and markets.
Undead Bone Collector (Barter House)
Undead Energy Collector (probably to replace Temple of Essence)
Some of the other Dragonlance Team Members are doing tiles as well, such as ImpInc who's working on a very excellent looking Undead Stable (because in the next version the Undead ride Nightmares ) and we've had other volunteers step forward as well such as everyone's favorite tile maker, the very talented Mr. John Hughs who sent me a killer looking Undead Windmill which will most likely replace the Grain Silo. I don't have a screen of it atm so I'll let him post a picture and Imp post their own pictures.
There are still plenty more tiles to go. If you're interested in helping out I'm open to others helping with tile creation though I'm rather hesitant to completely opening this to full community involvement such as what we did with the Elf Mod. Why? Well, honestly, I'm a picky S.o.B. sometimes and for the Undead I have a very specific image in my mind of how I want all their buildings and lands to look. Also there is a specific custom prop set that I have yet to put up for download which will be included in the next update of Undead Rising. I have some Guide-Lines as to certain things that must be added in Undead Tile Creation such as Fog, Heavy Use of Bones, Fallen Ground Type, and a few view settings I won't go into here for the sake of boring explanations.
My Involvement and Health:
As some of you may know I suffer from Crohn's Disses and lately my health has taken a down turn as some of you may have noticed I wasn't around much last week. I spent four days completely unable to get up out of bed for more than a few minutes at a time. Sadly this has affected all my modding efforts and not just my work on Undead Rising. I've also got more than the usual amount of Doctors appointments to get to in the coming weeks and quite a bit of family obligations coming up with the holidays approaching rapidly. If all holds up well with my health and my doctors keep me on the right amounts of meds my free time to work on modding should be back up to where it was soon though. Rest assured how-ever that even if you don't see me directly that I'm still working as are the team members and those special friends helping on the side like ImpInc and John Hughs.
Want To Help?:
If you'd like to take a crack at making a tile or two for the undead please PM me and I'll see about getting the custom prop set to you and I'll lay out my "Undead Guide-Lines" in full for those wishing to lend a hand.
All input and feedback is very welcome so feel free to comment on what you like or don't like.
Thanks and Happy Modding, RavenX