the 1.09 latest as of friday i believe.
two cities, one with 2 huts, one with a refugee camp, both at one time were near the same population, like +-10 people. a whole bunch of turns later, one is at 150, the other, with the refugee camp, is at 52.
i have no idea when the population tanked, much less what happened right before it tanked. one possibility is it got reset when the city leveled up, being they are both level 3 and the level two requires 100. another thought is some structure caused it to reevaluate the "city walls", but i doubt this, as i've built quite a bit, if it was reevaluating every time i would have seen it and never made level 3.
this actually happened once before in an older version, but i wasn't paying as careful attention so i dismissed it, this time i am positive. something ate around 100 people, and that really, really sucks.
edit: per request. both cities were at 2 prestige, recently raised to 3.