As of 1.08 I've experienced some bugs that I hadn't seen yet all of which happened in the campaign.
1. Turn button stops working.
- basically the turn button did nothing unless all units had had been used (shouldn't I be allowed to end the turn without moving all of my units?).
2. Paridden city name glitch.
- This one was funny at first. I do not have a city near Paridden, but it got renamed to one of my other cities' name. This also caused the title tu turn red, as if it where my city.
3. Caravans and their mystical powers
- Caravans cause the game to act up. It made the Gildan Kingdom to not give me my resources that are supposed to appear south of the city (they made the final context menus appear early when telling the kingdoms about the (SPOILER) Dragon).
-I have ran into the problem multiple times where, when I move a caravan from one place to another (after it has already made a connection) disappear. This causes me to loose the caravan and not be able to build one in the city of origin.
4. Slow down glitches
-These did not happened until post update 1.08. Sometimes the game will slow to a crawl on my system (alienware M11x), which it did not happen before. The game speed would return to normal after I moved the army containing Relias.
-I am guessing this is just the game being weird, but I can have as many units as I want on screen, but when I get the multiple character armies (the ones which make the unit's card have a number ex. 4, 8, etc) the game slows down to 15 frames until I move them.
5. ANNOYING story context menus popping, over and over and over and over again.
-every time I landed in the area where the (SPOILERS) dragon is at, the message about the wall would pop up. No matter how many units went through the open wall, the same thing happened too. ANNOYING!
6. Supermen archers
-I think this has been mention in other topics, but darn, are those archers overpowered now. Three took down the (SPOILERS) Dragon.
7. Boats!
- The lady of the sea appeared within the tidebreaker.... weird... Thought it was a feature.... well, interesting glitch.
- I only played the campaign so I don't know if this is fixed in the sand box mode, but there has to be a way to get rid of the boats (without destroying them, such as put them in a harbor). Like I said, I haven't played the sanbox game, so I don't know if there are harbors. This problem goes in conjunction with problem 1. I don't want to move or hit space bar on every boat to tell the game that I don't want them to move.
These are some of the problems I found. If I find more I will post them. I love the game, so it sucks to have little glitches like that because it takes you out of the game. I trust Stardock, as it is my favorite PC game developer, so I know you guys will get this fixed up and running. good luck doods!