I am working on a quest where I need to summon an NPC hero to join the player.
When I use:
Code: xml
- <GameModifier InternalName="UnitJoin">
- <ModType>Unit</ModType>
- <Attribute>UnitJoinArmy</Attribute>
- <StrVal>EukLok</StrVal>
- <UnitClasS>Euklok</UnitClasS>
- </GameModifier>
The champion shows up in the stack as a normal solider unit, dechampionified. The only reference I can find is from the maps <NPCSpawn> which wont work as it needs a grid number.
It is not nessisary that the spawned champion is in the stack with the quest advancing unit(s) but it would be nice.