--Indication of size of city on empire tree
--Resisted versus miss: when a spell doesn't work it should be because of resistance
--On City build screen I would like to be able to see the Resource/Housing/etc stats so if I didn't look before opening it I don't have to close it and re-open it. include info what's needed
--Notes on how to make a city grow faster: this needs to be documented in a findable place.
--Can't summon if inside town—this is an irritating limitation.
--Make the Adventure research more clear when you get a Notable increase versus a Quest increase.
--Provide notice when children become of age
--Tactical Battle screen range indicator on hover
--Unit/activity focus: Currently if someone takes a Shard or a resource from you, shift focus there so you see it happened?