Quoting djcityscapes, reply 10
Quoting Supronar,
reply 6
Is the idea to create a Frankenstein type game taking bits and pieces from everything else? Sure those games have strengths, but EWOM is supposed to be unique. Sure Brad has gotten inspirations from MoM and other games, but the goal wasn't to make a sequel or just update what's already been done. That being said, let's fix what we've got. I believe the structure is creative and full of potential, but the pieces just haven't been completed all the way. Let's fix magic, champions, tactical battles, resource layout, AI and such so they actually work the way they should.
no, no, NO! Much easier to start over from scratch and past together a bunch of proprietary engines into a cohesive, bug-free product.
Not a frankestien game just take what works from mom and update it useing emwom and make it a true successor to mom ewom as it is now just does not work!.
Why reinvent the wheel ewom is a square wheel and they say wit will run better once we round off the edges well we aready have round wheel it's callde mom just add a rubber tire !
To actually answer something that makes sense.
AI Coding isn't this thing that is identical across all games, it can't be "ported" per say. For example, when you said that they should "import" the GalCiv AI. That can't be done, it's not like it's a digitized brain that they can just "drop in" Elemental. It's much more compilcated than that.
So sorry to burst your bubble, but what you request is not that easy. And to be fair, the devs did fight with Microprose to get the rights, but weren't able to secure them in a way that was viable for them. So they probably have to be VERY careful of what they do "borrow" from MOM as i'm sure Microprose are just waiting for them to do somekind of far fetched infringement. 
Hope this was a tad helpful,
v.