Just downloaded the game. Crashes immediately after attempting to start a campaign.
debug.err
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DebugMessage: Version 1.06.019 last updated on: 08-27-2010 23:44
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 8/28/2010, 01:04:55
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: AK-32
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
Languages: English (Regional Setting: English)
System Manufacturer: stem manufacturer
System Model: System Product Name
BIOS: BIOS Date: 08/16/07 16:33:31 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Physical Memory: 3456MB RAM
Page File: 411MB used, 8062MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 8600 GTS
Manufacturer: NVIDIA
Chip Type: GeForce 8600 GTS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_08911462&REV_A1
Display Memory: 512.0 MB
Current Display Mode: 1400 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 203B(Digital)
Monitor Max Resolution:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0012.5896
Driver Date: 7/10/2010 02:38:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SB Audigy 4 [B800]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0008&SUBSYS_10211102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1241
Driver Date: 4/10/2007 04:20:38
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: No files found matching mask C:\Program Files\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1400 x 1050 (full screen mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 8600 GTS
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Refresh Rate: 0hz.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Shell initialization complete
DebugMessage: Elemental: War of Magic is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Timer Frequency is 0 bf6a8870
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Trajan Pro-16Bold
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Tahoma-19
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Items\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Race\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Stamps\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Tiles\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Units\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Effects\*.xml
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 32 files on disk
Debug Message: MapManager registered 67 files on disk
Debug Message: MapManager registered 14 files in the data zip
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Trajan Pro-24
DebugMessage: Loaded font Trajan Pro-19
DebugMessage: Loaded font Trajan Pro-16
DebugMessage: Loaded font Times New Roman-16
DebugMessage: Loaded font Tahoma-21
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Times New Roman-24Bold
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in C:\Program Files\Stardock Games\Elemental\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: Popup Manager Update: Unhiding FullScreenBink
DebugMessage: No files found matching mask C:\Dox\My Games\Elemental\Saves\Campaign\*.*
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Trajan Pro-11Bold
Debug Message: Stamp Quantity: 21
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1282943112
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 14 x 10
Debug Message: Tiles: 224 x 160
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Creating terrain objects...
Debug Message: Terrain objects created.
Debug Message: Placing random elemental shards...
Debug Message: Placing random resources near player at 18, 15...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 13, 40...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 37, 23...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 58, 29...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: Placing random resources near player at 66, 68...
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
Debug Message: WARNING: AI Player couldn't find a default difficulty level.
DebugMessage: Updating ZOC.
DebugMessage: Loaded font Tahoma-24
DebugMessage: Loaded font Trajan Pro-11
DebugMessage: Loaded font Trajan Pro-12
DebugMessage: Loaded font Greenowic Narrow-19
DebugMessage: Loaded font ZapfHumnst BT-16
DebugMessage: Loaded font ZapfHumnst BT-15
DebugMessage: Loaded font ZapfHumnst BT-19