Kenata: that's the same I want to accomplish
I just need to figure out how to add non-spell abilities for Spears (first strike) and Daggers (no counterattack).
What I got:
<DisplayName>Precise Strike</DisplayName>
<Description>Target enemy is struck with a precise strike that cannot miss and is hit for 30% damage.</Description>
<DisplayName>Cutting Strike</DisplayName>
<Description>Damage done by target is reduced by 30%.</Description>
<DisplayName>Crippling Strike</DisplayName>
<Description>Defense from target is reduced by 30%.</Description>
<DisplayName>Bash</DisplayName>
<Description>Target enemy Unit is stunned and lose their next turn.</Description>
<DisplayName>Knock Back</DisplayName>
<Description>Target is knocked back one square.</Description>
<DisplayName>Poison Shot</DisplayName>
<Description>Target enemy takes 3 true damage every round for 5 rounds.</Description>
<DisplayName>Poison Shot</DisplayName>
<Description>Target enemy takes 6 true damage every round for 5 rounds.</Description>
The latter two for the short and longbow respectively
The Shield could get Bash as well I thought.
Each Weapon comes along with Essence (1 - 3) and the abilities all use one Essence. So in a fight the abilities can be used one to three times and the Eessence recharges only on the main map (to avoid ability spamming).
Here is a link for the files if you're interested: http://www.file-upload.net/download-2780433/Abilities-for-Weapons.zip.html