I must say that I hadn't encountered any of this bugs. Instead:
* After Alt+Tab the cities status bars shows graphical artifacts (need to quit and restart game to fix it)
* After Alt+Tab Dx invalid call error and CTD
* Units sometimes are spawned just at the enemy ranks
* Mouse buggy behavior while pressed Ctrl or Shift key
* Sity status bars are randomly changing to some other enemy city existing on map
* Units trained shows with less then full HP - wounded in training?
But when they got out the city they are fine.
* Missle camera still annoying. It just shouldn't turn on if the attacker is farther then ... some degrees to the side.
* Overall choppines on small map with lots of building - perfectly smooth on the cloth map or in the zoom ins.
* Mixed up mouseover tips at colours tab while creating custom faction.
Suggestions:
* Path lines
* Highlighting selected unit/city icon (top-left)
* Possibility to join/rejoin stacked units - just like Manage option from GalCiv2
* Difference between party/garrison units stack in city screen
* Showing 12 "rings" at unit stack - limit is 12 but to se the 12th unit I need to hit the little right arrow
* Implement right hand exit from Training menu ( just like it is done with Build menu
* Focus campaign map while autoresolve or at goodie huts exploration
* When auto resolving use archers first.