Believe me, as a large man, I know what food is and how good it tastes!
But in the world of ELEMENTAL, food is a frighteningly confusing thing. Unlike Gildars and Materials (which you can work to gain a steady income of), food never seems to change (except to get eaten and not get replenished.
Even when the game says something like "+5 Food/Turn", I don't see that food get added every turn. Honestly, I haven't the foggiest idea how to create a good working food production system. Sure, I know that fertile ground produces basic food, pumpkin patches give 60% food, and Wheat gives you mad food, but why doesn't there seem to be a way to track this?
The biggest problem I had was that in my biggest Custom Game, I took over an enemy town and I felt super-proud of myself, but my food at the top now showed -2, and I had no clue how to fix it!
Can someone explain -- in simple terms -- how to get your food up and running, and then bolster it throughout the game?