Weren't we supposed to have an item editor in the workshop? I actually see the assets for it (such as the dxpacks) so I'm assuming it wasn't enabled for this version... I hope the day 0 will have it as it was a promised feature.
Also, I've been trying to add new items manually in the XML file and the item won't show up in game. What I'm trying to do is create a bow that shoots fire arrows.
I also created an effect in the rangedspells xml:
I simply added the lines in (I created a new icon as well)... but when I research the required tech nothing shows up in game, just the original cedar shortbow. Am I missing something?
What is:
Also, shouldn't the top value be 1?
That'd be my uneducated guess
EDIT: In edit mode the above code looks fine... a minute ago it looked like a rainbow. wth.
I have no idea where you're getting that code from... and what value should be a 1?
Maybe there's some function that makes an item available for unit design.... I don't know yet...
Edit: It looks fine in regular mode to me, check your browser...
Okay I figured out how to get it in game... I made 2 new files, one for the item and one for the fire arrow effect...
While that worked, there are 2 issues... first the archer now does a spellcasting animation rather then an arrow shooting animation when using the ability. I don't know how to change that. Also, the AI doesn't use it in auto resolve, so I doubt the AI enemy will use it. Any ideas on that?
Where are you putting your mods now?
The \elemental\mods directory seems to be the place to put the mods...
Enable "Use Mods" in the game options, I think that's required too....
Thanks. I have folders left over from the beta and it was messing things up a bit this morning.
There are many great features available to you once you register, including:
Sign in or Create Account
Thank you! Please check your email for a confirmation link. Once confirmed, you can look forward to receiving exclusive specials and announcements direct from Stardock.
Need to unsubscribe?