Quoting OMG_BlackHatHedgehog, reply 4
Quoting Frogboy, reply 3
Quoting Sarudak, reply 1Sure it seems great for the AI... But you still need to give it some real concrete value for human v human games.
If it's just 1 on 1 in human games then it won't do anything.
But I won't lose sleep over that.
Of course. But what about 2v2 ? Or 1 v 1 v 1?
On top of such games being rather rare as opposed to the thousands of single player games people will play... I highly doubt you would work on the diplomatic tree to do peaceful trading in only human player games . The whole diplomatic tree is sorta pointless vs just human players.
I was hoping it would be similar to Sins Diplomacy. Even in pure-human games the Diplomacy trees are very useful because of Pacts. Yes, in general the Diplomacy expansion has its full potential in singleplayer. But that doesn't mean certain elements can't have a use in multi-player (or LAN. Remember, if I want my friends to buy this game, I have to be able to LAN it with them and convince them. I can get 5 people to buy this game, easily and quite possibly up to 10, but it needs to have good LAN).
MP does not just mean online against strangers, nor does it have to be competitive. We are not bad guys for wanting to have a fun MP experience. When I LAN it's either all human or it's a comp-stomp (humans versus AI). There is no in-between.
DC could be used as a replacement for Gilder when hiring champions. It could be used in order to bribe minor factions to your side. DC could be used similar to Espionage in Civ IV, where you spend Espionage points to cause unrest, poison water wells, or destroy current production.
It could be made into a resources that is both valuable for manipulating the AI (increases perceived values), valuable for hording for yourself (so you can buy champions or minor factions later), and is useful for using against your humans (espionage). Anything is better than a "dead" resource that no one can use.
Of course, in a 1v1 then DC will be less useful simply because of the game mode (though still useful. See espionage above). It's you or them winning. No inbetween. But with any other combination of more than 2 players should make DC have an impact.