*Ahem*

What you see here is an image of what I think the town UI should look like, atleast in regards to the production of town buildings and units. I've labeled the various parts to make things easier to explain. For those who are familiar with the current UI, you might have noticed that I've moved both the "Info Card" and "Progress Bar" upwards. That was done to make room so we can keep the "Action Bar" where it is, even while you selecting units to train, and buildings to build.
With the current system, to navigate through the town's UI, you have to make several unnecessary mouse clicks. For example, if I wanted to build a few buildings, and then train a few units, I would have to do the following: 1. Click the buildings button on the "Action Bar". 2. Select the buildings I want to build... 3. Click done. 4. Navigate the tabs to return to the action bar. 5. Click the train units button on the "Action Bar" 6. Select which units I wish to build. 7. Click done. 8. Navigate the tabs to reach the "Action Bar" (this assumes I want to do something more with the town).
Steps 3, 4, 7 and 8 shouldn't be needed. With the "Action Bar" at the bottom, I should be able to skip steps 3 & 4 to reach step 5, and steps 7 & 8 would likewise be unnecessary. Clicking a button on the "Action Bar" should replace the need to click done, and to navigate through the tabs.
Also, to the replace the tabs, I've added the "Status Tabs". That is there to make it easy to quickly read what the town is doing. For instance, the current thing should read as "5 buildings being built, will be done in 32 turns" and "2 units being trained, will be done in 10 turns".