The people of Altar had displeased me, so the natural thing to do was to unload a big ol' can of Katrina on their capital city.

While their suffering pleased me, I could not help but notice that even after another flood spell the city remained on the map, presumably churning out more resources. I could not even conquer it now, in fact I ended up helping them! This was greatly upsetting, and I was forced to take out my rage on a nearby adventurer. I thought I was sending him to a watery grave, but instead he just swam in place for all eternity! What a nightmare!
Casting towns/innocent travelers into a watery abyss should be fatal, as should some other major environment changing/wrecking spells.