I'm finding gold to be too scarse, or things to be too expensive. 60 gold for each of 2 NPCs that start near me, when I only start with 100, and no gold to hire the next 2 that come by. Wildflowers put me 30 in the red and all my units ran off, with no warning as too the price. I have materials but no gold, and I just expanded to grab a gold mine. Do we really want the quest for gold to dominate this game?
By contrast, a pioneer costs all of 10 gold to build. Prices need to be rebalanced. This is no fun. And makes no sense.