Will the entire mod be scripted, or will there be campaign / random map versions? Replaying the storyline would definitely be cool, but it would also be cool to just have a randomized 'Dragonlance World' where pretty much anything can happen, like Tanis & Caramon being recruited by the evil factions, or Flint being recruited by gully dwarves (I'm sure he'd love that).
Will healing be rare, as in the original story? IIRC, the only healing in the entire storyline was the blue crystal staff and followers of... Mishakal, was that her name? I'm trying not to google this, that'd be cheating. Man that's going back years, surprised I still remember this stuff. Actually I'm not, those were great stories, esp. the Legend of the Twins series, where they went time-traveling. Awesome stuff.
Oh and don't forget the kender!
How could I forget Tas? hehe
I do plan on releasing the Map of Krynn as a Stand Alone Map which can be played just like any other game of Elemental, with normal Elemental Rules and Sovereigns or Sovereigns you make which can be randomized. I will release the Map when it's done as a "Sneak Peak" into the full Mod.
When talking about the scripting, only certain timed "Events" will be scripted. The player will be free within the world to do as he or she pleases. If we remember correctly there was a time even in the story where Tanis was with Kitiara and he was technically a member (though reluctantly) of the Blue Dragon Army. If all goes accord to plan the player will be able to align the heros with whomever they want, though that might not be as easily done as said when it comes to being in game.
oh no, cant forget the kender lol.
which brings me to my question whos gonna be the kender sov? (mostly joking) but seriously, how do you plan on handling sovs? will all the companions be sovs? or recruit-able npcs? not sure what you were thinking on that. seems like it would fit for some of them but not all of them. im thinking the golden general (Laurana sp?) should be a sov. as she seemed to be the significant military leader of the group though thats debatable. ok, ok i just think shes awsome! still is one of my favorite characters from the books, she showed so much character growth from the beginning to the end. i wonder how you'll show this in game as she was just a spoiled runaway to begin with, she certainly shouldn't start with an army of her own or even the ability to recruit one. though i realize there have to be breaks with cannon, i don't mind that. would be kind of cool if there were factions from all though out the time line. (i liked the knights of takhisis too!)
There won't be "Sovereigns" per say. When you think about it, a "Sovereign" is nothing but a word that Elemental uses for it's "Kings" or powerful "Wizards". The factions will have leaders or kings, while the Companions will be in game as Champions under the players control. They will have to get cities or countries to align with them before they can take control of that cities/countries armies. Or the player can start as one of those cities/countries and Not have direct control over the Companions. At that point the Companions will be scripted to do their own thing and the player will have to either help them (as a good faction) or try to stop them (as a Evil faction). If you go back and read my first post about the DL Mod I did indeed plan on making Laurana a Sov at first, but for now I'm un-decided on the matter.
To answer both of you though, yes, the player will be free to make choices as to what the companions do if they are playing as one (or all) of them.