In the interest of presenting more at-a-glance information to the player and reducing the number of clicks needed to figure things out, I'd like to see the HUD expanded upon in a few ways.
1. An indicator on settlements that are idle (could be building or training but aren't).
2. An indicator on the player's units/stacks that have moves available or are not at full HP.
3. An indicator on enemy units/stacks showing how threatening they are (i.e. is that just a spider drone or a horde of deadly spiders?)
4. An indicator on goodie huts and quest locations showing if I can access them or not.
5. Perhaps an indicator on caravans showing how valuable they are.
6. Allow the HUD to be visible on the cloth map.
7. Provide options to the player so they can select what is visible at different zoom levels.
Hopefully it's not too much to ask for at least some of this to be implemented before feature lock.