Playing through beta 3, it seems that dungeons, goody huts, inns etc can be in several states:
- Invisible - tech not discovered
- Visible but unusable - tech discovered but some other constraint?
- Visible and useable - all in order
- Used - some Inns remain after use on the map
Idea here would be to make this clear visually, because visually I seem to get two states: 'whited out' and brown (using the cloth map) - but there does not seem to be any relation to their status, as I get 'whited out' icons for both unusuable and usuable but unused locations, and I get brown for used, useable and unusuable. Very confusing.
Ideal would be to colour code states 2 to 4 above clearly (or just remove state 4). Additionally, when something shows up for the first time, for a few rounds it could glow, or appear red or something (like the yellow icons for quests).
Also, purse icons are nearly invisible - yes I know, that's a different suggestion but it's kind of linked! 