With Beta 3 looming, lots of Stuff turned on, it may be a good time to start thinking about “Crunching” , “Teasing” ,“Crying Over” some of the current “Numbers”. At worst this will allow some discussion while trying and do some matching up of existing # vs other units using the current #’s.
First up –
Starting Essence Level? The current 15 points is obviously way too little, even given the current heads up about possible new non-Sovereign based “City Founding” methods. That does not even comment on high end Magic Spell needs etc.etc. This begs the question then, do we up the Starting Levels substantially? Or do we lower the requirement on those things that use it up?
After a boat load of games played, I actually preferred the 10 point level up mechanic with Essence going up 1 point per, with the others using the 1/10th increment. The new system just seems very… handcuffy.
Next up –
Starting unit(s) HP/Attack/Speed #’s are obviously open ended but current #’s make the Open Terrain a nightmare when facing units with 150HP etc.etc. If we are expected to deal with this kind of early nemeses, we need Sovereign and Recruit/Champion’s to have a fighting chance, at least. That is not the case as it is right now. (Unless you want all Sovereign’s to be Ranged attack based units at the start.
And finally – (this can include ALL other items – ala Building, Maintenance etc .etc.)
Recruiting costs. Is there an actual Formula (HP*Attack*Speed/.001) for the cost for a recruit-able Champ or Hero? I have seen some totally whacked #’s and tried to assume Sovereign levels, or City levels as a cause of these #’s as they skyrocketed in the very early game. What should a Recruit, that is simply Talent based cost vs those with Offensive and Defensive attributes? Is that the true distinction between a Champion and a Recruit as it is now? According to what can be seen now, something is obviously wrong…
Anyways, something to mull over. Any suitable Math/Formulas anyone wants to put forward in this regard. I haven’t done any myself yet, but as noted, with B3 incoming, it may be time to start.