I'm almost certain this has already been mentioned but I could not find it. Is it possible for every unit to have an experience value tied to it instead of just 10 exp for every unit killed. It doesn't makes sense to me to have an army of 10 peasants be worth the same experience as 10 knights or a spider drone to yield the same amount as a dragon. Perhaps the combat value of an army or unit be tied to experience instead. This would make more sense. If an army of 20-30 peasants is worth the same a dragon, this would make sense. The more difficult the battle, the higher the reward should be. This would also allow for player taking greater risks to defeat powerful creatures for their massive exp gain. Whereas now its almost always best to just play it safe and hunt down spider drones which is boring.