Been playing the beta since it opened. I have found that the traits given to the children are very simplistic.
All the male children have the traits of the male parent. All the female children those of the female parent.
It would be nice to see that there was a more random approach to the "gene" system.
I would also like to see the ability for the traits of the parents to merge. For instance having a parent with a trait that gains 2 spell points and another parent with the trait of 2 research points per turn - There should be the chance that your child will have a trait that merges these skills for instance making the child increase research production by 10% in the city or something along those lines. This would make it more interesting and dynamic to have children. It would also add a strategic element, because you could have children gain traits that are not possible any other way in the game - kind of a "sim life" experiment in the game.
Now I have been reading the forum and not come across a post like this, but if it has been suggested please forward the link 