See, I knew Brad would offer you a refund immediately if your bent out of shape over this. That's the type of guy he is.
Your comment talking about a 600 page book being given away for free, as opposed to the author.. receiving payment for their hard work.
You clearly, have absolutely no idea what that entails. Writing a book is not a quick buck. And if someone tells you that. They are lying to you.
And if you've paid any attention to anything about him writing that book. It was an incredibly hard and difficult task that surprised even him. Not simply from the volume of words, but from the content of those words, and their juxtaposition that intrigues a readers mental cortex.
So that's not a quick buck.
And in so far as your not a 14 year old, but a college aged individual. Then you should more than reasonably be able to suss out the issues that the authors in this post have suggested, and the why.
And the Drizzt reference is a hint of familiarity with D&D. But by that token, you should also recognize artistic effort, and that it should be rewarded. Not just demeaned by referring to it as the American way.
And my reference to the form your own company. If this isn't what your looking for, then as I suggested, make your own company and turn out the next great adventure epic TBS game. I'm not being facetious. Go do it, if they aren't doing it "Right" for you.
And really, you can NOT judge a game by the beta aspects in place. You don't know how much is stripped out in sand box or not. It's not even remotely a viable argument that your presenting this time. Your cogent defense is lacking due to a specious argument you've presented. The Lore is part of the game. If you play MoM it's got it's built in lore. If you play Civilization 1-4, it's also go it's own lore aggregate assumptions.
The lore in the books will come along, and for those of us who find it ruins the immersion, we'll look for mod's to fix it. But complaining about the base quality of the coffee, and being unhappy that the beans are grown in Columbia, as opposed to Africa. Doesn't stand the test. All games will have a certain level of built in game lore. All of them. The only exception to that is a system that is specifically designed from the get go to be setting/period/etc neutral. I reference GURPS.
This isn't GURPS. This is Elemental: War of Magic. And we'll be able to make our own factions, and there will be mods that go above and beyond, that add in new race models, and what not. And they can mod the game heavily enough to probably even strip out the Lore you deplore. But that's because they're giving the community the tools to do that up front. And also follow it up later with additional support.
I'm looking forward to this game, a lot. And will "Mod" my own game world into it at some point. But that's because of what I want. And that doesn't require them to try to change something unnecessarily to suit my whim or need. They'll do that when I find a game play issue. But Lore is not a game play issue.