In 2A/.803, rotating the camera with the middle mouse button does not stop the cursor from moving with the mouse. This causes sudden edge scrolling while rotating (when the cursor hits the side of the screen).
With a high DPI mouse, this happens nearly every time. I'll be rotating around my city and suddenly ZOOOOOOOOOOOM the camera is halfway across the world.
I don't remember seeing this in the previous release (.802), but I may have missed it, as I didn't rotate the camera very often.
Anyone else (who isn't running in windowed mode) notice this?