Has anybody else played with archers and ranged attacks? Equip a unit, or a stack of units with a bow. Approach a monster that is immobile, stop 2 squares away. Now, take pot shots at the monster using the archer ability (one shot == 1 move). Since it never moves, you can drain its health down to nothing. I haven't actually tried killing one of them with this process - but I bet I can.
Is this intended?
I'd assume that after some 'modifed' number of shots it comes and attacks - or runs away based on combat ratings?