I'm looking at alternate cavalry like a map resource, you have to put a building on it and it produces 1 unit per turn and military units cost x amount to build.
I could see bears being slower than horses but being tougher and giving a damage bonus, maybe a negative moral modifier to enemies.
Having three or four alternates to horses would be cool, you could have standard horse mounts whose strength could be a greater variety of weapons available while mounted due to the easy of riding them. Then you have a slow tough mount(such as bears), maybe a really fast mount, a high damage, low durability mount, and a high maneuverability mount (i.e. flying). They could all be balanced by cost and their different advantages/disadvantages.
If nothing else I am interested in modding this in myself; I'm having a flood of ideas about this. 