The AI is unhappy. That is a summary of the complaint it filed with the federal court against me on Friday.
It is unhappy that it has to “learn” each map. Humans cheat all the time. Why can’t it?
A human player will pull up the mini map and figure out which general direction they should explore. The AI? Nope. I won’t let it do that. It doesn’t get to “know” anything about a map.
The AI points out that when we worked together on Galactic Civilizations that I let it ignore zones of control and just send units into other people’s “territory”. By contrast, in Elemental, I don’t let it do that. “Why not?” asks the lawsuit? (or the lawyer for the AI anyway).
The AI is very unhappy about the lack of “flying units”. I want it pointed out that there ARE flying units in Elemental. However, the AI cannot “train” so-called “scout birds” or get some random “uncover FOW in a given area” spell. So yes, it will have to construct a habor, build a ship, put a trained scout unit onto the ship and sail the oceans if it wants to explore the world.
The AI is unhappy about the so-called “changing the rules since beta 1Z”. In Beta 1Z, all players started out right near some nice resources. In Beta 2, we no longer guarantee this. There may be entire maps with no fertile land on it at all in fact.
It’s going to be a rough summer I suspect.